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| | MSX Solutions update - 6th of august |
| | Monday, August 06, 2007 - 11:32 Submitted by: wolf_ Topic: Websites | | As was announced earlier, new maps are going to be released frequently now. And so, as of today we can enjoy another 3 new maps, made by MSX user only_69. The new maps are: - Freddy Hardest - Part I
- Freddy Hardest - Part II
- Freddy Hardest in South Manhattan
Happy Freddy'ing!
Relevant link: MSX Solutions |
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| By only_69 on August 06 2007, 12:00 | Hey wolf, you are too fast.
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| By wolf_ on August 06 2007, 12:37 | que?
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| By only_69 on August 06 2007, 14:09 | I was just logging to post the news and I realized it was already there.
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| By wolf_ on August 06 2007, 14:12 | Well, a next time you could submit the news at the moment you're uploading the new maps, *then* you're sure that your news submit arrives earlier than us spotting it ourself.. 
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| By wolf_ on August 06 2007, 15:29 | btw, for monochrome images those games look pretty neat (Speccy conversions I guess?), but isn't it time for some more pure-MSX2 games again?
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| By on August 06 2007, 17:14 | I have some plans also with more "MSX"ed games. I was at the middle of Adventures of Randar III. Huge game but had some problems with the japanese.
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| By on August 06 2007, 17:15 | I have some plans also with more "MSX"ed games. I was at the middle of Adventures of Randar III. Huge game but had some problems with the japanese. Also Malaya no Hihou is almost finished.
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| By only_69 on August 06 2007, 17:16 | BTW, any specific game you would like to see?
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| By wolf_ on August 06 2007, 17:30 | Not in particular, Randar III is still a great one to finish some day. I estimate that Aleste-style shooters are quite crappy to map, right?
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| By manuel on August 06 2007, 18:56 | Starship Rendez-Vous! 
Grotten van Oberon!
Eindeloos! 
Bastard!
well, I didn't check if they already exist.
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| By only_69 on August 06 2007, 19:12 | Aleste/Aleste 2 - Nice game. It was in my TO DO list but was kind of abandoned after I made all those Gradius maps. But I will return to them.
Adv. Randar III - I will return also to this and will need someone with japanese skills.
Bastard - Hey manuel, great game! I did not remember this game. I will give it a try and let you know if it is feasible.
Eindeloos - I do not know the game. There is no shot in the generation site and I do not have it. What is it about?
De Grotten van Oberon - When we were talking about MSX2 games, I think wolf meant good ones. This one is crappy. 
Starship Rendez-vous - Nice game. If it is only s shooter, it may be mapped. However, if I need japanese skills, it would be kind of left aside. Priority is randar.
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| By wolf_ on August 06 2007, 19:26 | Yes, Bastard! A game I actually have original, never got very far tho, Apart from the shop-part I've never seen anything else than grey walls 'n floors, while the box clearly shows yellow/green parts as well.
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| By hap on August 06 2007, 21:08 | I'm with manuel, maps of maze games like Eindeloos and Grotten van Oberon are more useful than linear ones.
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| By wolf_ on August 06 2007, 22:06 | So, hereby I again vote Bastard.. let that be the first MSX2 map in a long while again 
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| By manuel on August 07 2007, 19:30 | Quote:
| Aleste/Aleste 2 - Nice game. It was in my TO DO list but was kind of abandoned after I made all those Gradius maps. But I will return to them.
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But what's the point of mapping a shooter?
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| Bastard - Hey manuel, great game! I did not remember this game. I will give it a try and let you know if it is feasible.
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I started a map with pencil on paper once... But I never finished it. It was my first original disk game, bought for about 15 guilders (€6.81)...
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| Eindeloos - I do not know the game. There is no shot in the generation site and I do not have it. What is it about?
| I fixed that. Check it out (it's a maze shooter).
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| De Grotten van Oberon - When we were talking about MSX2 games, I think wolf meant good ones. This one is crappy.
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Hey, I liked it! And it has quite a complicated maze, hence perfect for mapping.
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| Starship Rendez-vous - Nice game. If it is only s shooter, it may be mapped. However, if I need japanese skills, it would be kind of left aside.
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You don't need Japanese skills to play the arcade levels. It might be nice to have those mapped.
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| By wolf_ on August 07 2007, 19:35 | While it might be the original intention of MSX solutions to show maps in order to help you to finish a game, I'd say there's also some value in just seeing the map for development purposes, even if the game is not difficult or a maze at all. That's why I mentioned the game-designer's aspect in the giga update. So, just continue with all these I'd say, even the games that don't really 'need' maps.
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| By wolf_ on August 07 2007, 19:56 | ps, how about giving UU a shot? 
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