SMRC2 - #8: The Lost BattleMSX Resource Center MRC MEGA Challenge - Win one of 3 free One Chip MSX computers!              
              
English Nederlands Español Português Russian         
 News
   Frontpage
  News archive
  News topics

 Resources
   MSX Forum
  Articles
  Reviews
  Fair reports
  Photo shoots
  Fairs and meetings
  Polls
  Links
  Search

 Software
   Downloads
  Webshop

 MRC
   Who we are
  Join our team
  Donate
  Policies
  Contact us
  Link to Us
  Statistics

 Search
 
  

  

 Login
 

Username

Password




Don't you have an account yet? Become an MSX-friend and register an account now!.


 Statistics
 

There are 173 guests and 2 MSX friends online

You are an anonymous user.
 

SMRC2 - #8: The Lost Battle

Challenges - SMRC2 - #8: The Lost Battle

 Tuesday, January 29, 2008 - 02:29
 Submitted by: wolf_
 Topic: Challenges
 
With only a few days left, some late-minute entries start coming in. The latest entry for the second edition of the Scene Music Remake Challenge is from Team Bomba member Jorito. His entry, The Lost Battle is a song originally made by John Hassink (Demonseed) for the Umax game The Lost World.

To create this remake, Jorito used Renoise 1.9, with a Yamaha Motif ES-6, Roland XV-5050 and Native Instruments B4. The song was mixed in Soundtrack Pro. Jorito has also put online the original version, grab it here, and for older versions of the song check out this link.

Enjoy!

Relevant link: The Lost Battle
 
 


By Google

By Arjan on January 30 2008, 09:54
Very nice!
By DemonSeed on February 10 2008, 17:44
Thanks a lot!

I could be nitpicking about certain chords and stuff, but I won't, because I like the production very much.

Also, I think it's cool how it sounds like an actual in-game "lost battle".

Very nice to hear a song I made on fm-pac, like 10 years ago, sounding like this!
By Jorito on February 11 2008, 20:43
Please do the nitpicking about 'the chords and stuff', maybe you will like the next song I arrange better
By DemonSeed on February 11 2008, 22:14
Well, it's regarding the 2nd part.

At 1:07 the actual "dominant" tone is "C" instead of the key "G".

Anyway, the progression to it starts a few seconds before.



Where it "normally" goes like:

[G . . . . . . . |A# . . . C . . A# |G . . . . . . . |D# . . . F . . . ]



During the "conclusion" it goes:

[G . . . . . . . |A# . . . A# . . . |C . . . . . . . |D# . . . F . . . ]



Furthermore, I miss the "breakbeat" drum style I intended for the 2nd part.

...And that's actually all nitpicking I had to do.



I stick with my opinion: It sounds great!

(where did the intro in the original go, BTW)


Can you already tell us what's the next remake you've scheduled?


 Recent news
 
QBIQS - Quarth for MSX1 
Metal Gear Retrospective trailer, Part One 
Aldebaran announced 
MajiKazo, Traffic Jam, Operation Wolf - Artwork revealed 
MSX users meeting in Argentina 
Konamito BASIC contest: River 
MSXart'08 
New T-Shirts at Konamito 
MSX Solutions - Malaya no Hihou 
MSX-O-Mizer v1.0 

[ News archive ]

 Latest forum posts
 
.KSS to MIDI?
Hydlide Question
OCM and harware compatibility
Game t25 regarding music
did anyone EVER finish Road Fighter on Level B?
The Arcade Joystick - interesting failure mode
MSX-O-Mizer v1.4
* * *PSX joypad 2 MSX joypad reduction???* * *
One chip MSX improvement project
FS: Konami Antiques: MSX Collection Sega Saturn 1 2 3

[ View MSX forum ]

 Poll
 
The company which made the best MSX RPG is:

Compile
Falcom
Konami
Microcabin
Other

[ View results ]

 Latest reactions
 
Metal Gear Retrospective trailer, Part One
QBIQS - Quarth for MSX1
MajiKazo, Traffic Jam, Operation Wolf - Artwork revealed
Twinbee - rearrange by Wolf
The company which made the best MSX RPG is:
MSX Viewer Appendix - English translation
MSX-O-Mizer v1.0
M.A.Z.E. final
Boxboy
Retro Gamer talks about MSX in April issue
 Affilates
 
WOOMB.net
Play-Asia
eBay
 Sponsored Links
 

(c) 1994 - 2008 MSX Resource Center Foundation. MSX is a trademark of the MSX Association.