SjASM 0.39gMSX Resource Center               
              
English Nederlands Espa�ol Portugu�s Russian         
 News
   Frontpage
  News archive
  News topics

 Resources
   MSX Forum
  Articles
  Reviews
  Fair reports
  Photo shoots
  Fairs and meetings
  Polls
  Links
  Search

 Software
   Downloads
  Webshop

 MRC
   Who we are
  Join our team
  Donate
  Policies
  Contact us
  Link to Us
  Statistics

 Search
 
  

  

 Login
 

Username

Password




Don't you have an account yet? Become an MSX-friend and register an account now!.


 Statistics
 

There are 53 guests and 4 MSX friends online

You are an anonymous user.
 

SjASM 0.39g

Development - SjASM 0.39g

 Tuesday, January 31, 2006 - 17:20
 Submitted by: sjoerd
 Topic: Development
 
XL2S Entertainment released a new version of SjASM, the Z80 cross assembler. New in this version are:
  • An ENDMAP directive
  • PHASE and DEPHASE as synonyms of TEXTAREA and ENDT
  • DEFM and DM as synonyms for BYTE
  • FPOS directives to set the file position, and an expanded OUTPUT directive
  • The possibility to generate a symbol file
  • Minor bug fixes
SjASM can be downloaded from the XL2S website.

Relevant link: XL2S
 
 


By Google

By ARTRAG on February 01 2006, 07:07
Iwas expeting REPT working into the MACROs...
Have you seen the new features on sjasmplus?
By dvik on February 01 2006, 19:01
I haven't had a chance to test it yet but is the symbol file compatible with for example blueMSX?
By sjoerd on February 02 2006, 17:21
Quote:

Iwas expeting REPT working into the MACROs...

You won't see this kind of 'big' improvements in SjASM 0.39 versions.
Quote:

Have you seen the new features on sjasmplus?

Yes. Most of them.
Quote:

I haven't had a chance to test it yet but is the symbol file compatible with for example blueMSX?

I made this for use with the blueMSX debugger, which crashes on some symbolfiles SjASM creates...
By dvik on February 02 2006, 17:25
Quote:


I made this for use with the blueMSX debugger, which crashes on some symbolfiles SjASM creates...



Yes its most likely a bug or rather a limit on the size of the symbol strings (not sure how big but its quite small, like 20-30 characters). I've fixed this in the current dev build so if you want an updated version of the debugger, let me know (maybe I should put the bug fixed version on the bluemsx website)


 Recent news
 
MRC Download Charts - October/November 2008 
Castle Excellent speedrun 
MSXart Unlimited 
Django translation: Psycho World 
34th MSX Users Meeting in Barcelona - Standholders and activities 
MEGA Challenge - update 
meisei 1.2.3 
Mini Game Competition reminder 
Mikie article and download at MSX História 
Muffie conversions: Mikie (Shinnyuushain Tooru-Kun) announced 

[ News archive ]

 Latest forum posts
 
ASCII Media Works and EMOBILE to offer MSX games on Windows Mobile 6
nemesis 3
XCC and subdirectories
2+ in a NMS 8245?
MMC Drive Interface...
Wow U$ 1.000,00??
For Sale: Golvellius 2, Dragon Slayer LOH, Jesus
SVI-738 power supply...
Screen 13 for OCM
Novice mistakes...

[ View MSX forum ]

 Poll
 
A new soundchip?

No, for reasons of support/content
No, for reasons of retro
No, what we have is ok, but trackers must improve
Yes please!

[ View results ]

 Latest reactions
 
Castle Excellent speedrun
MRC Download Charts - October/November 2008
Mini Game Competition reminder
Django translation: Psycho World
A new soundchip?
34th MSX Users Meeting in Barcelona - Standholders and activities
MEGA Challenge - update
MSX Resource Center MEGA Challenge
Muffie conversions: Mikie (Shinnyuushain Tooru-Kun) announced
MRC MEGA Challenge shifts to 25th anniversary
 Affilates
 
WOOMB.net
Play-Asia
eBay
 Sponsored Links
 

(c) 1994 - 2008 MSX Resource Center Foundation. MSX is a trademark of MSX Licensing Corporation.