How to get more fun out of Realfun
This may be a bit hard for people to discuss, since many people don't have the first version of Realfun yet. So a list of features which are implemented already or a downloadable version would be good to give people a look, feel and being able to post extra features.
By Google
sjoerd! YES! Give us some OPL4 software to play with. Only then, we can give you constructive critisism and ideas....
Man, this is GREAT!!!! Another Moonsound proggie!!!!!
Ah, read the topics about meridian and you will know what to do, if you haven't already implemented it!? And i missed brightness-control in MBWave.
I believed brightness controller isn't possible with the WAVE-part of the OPL4?
/me is confused now.....Or is it possible? Doesn't the latest Moonblaster WAVE version from Marcel Delorme support this feature? Waaaaaaaaaaa.....I don't know...
you know, it's like trains..
you wait on them forever, and suddenly 2 trains show up at the same time
It is indeed. Waiting for ages and suddenly 2 new OPL4 trackers arise, Meridian and Realfun.....Pretty stupid, if you think about it
I'd like to see the current RealFun first, but I think you should head a (entirely) different way than Meridian. Focus on speed, an external replayer, in-game use yet avoiding the downsides of the existing moonblasters.
Latok, you're confusing the X-command of moonblaster(and mbfm?) with the one of MBWave. In MBWave, the X-command is used to change the LFO/vibrato/tremolo settings, while in moonblaster it is used for brightness control.
Realfun supports brightness like the way I think Soundtracker did. If I am right it's possible to change the brightness of all 4 operators (when using 4op fm, ofcourse). There is no brightness control for the wave-channels.
I'll create a 'Realfun probeerversie' this weekend. (I am still thinking of a way to make it explode after 3 uses
)

By sjoerd
Hero (583)
23-01-2003, 18:20