Hello Guys of the MSX Systems,
I would like know how I can do for
manage multi-color sprites pixel for pixel P1 & P2 for
GRAPHICS 9000 in Assembly.
Then I would like know also all the address assembly
for work and for define the multi-color sprites pixel for pixel
in mode P1 (16x16 pixel) and P2 (32x32 pixel).
Then, also I would like know: I can define how many sprites
with the GRAPHICS 9000 in mode P1 and P2 mode ??? ^_^
How many sprites you can see on the same line ??
In conclusion, please send me some example assembly source listing,
and if there is a potential source format CHAOS ASSEMBLER.
I wait your news good.
Best Regards
^_^
AG.
Login or register to post comments


