Hi,
I know I've seen this question before, but......
I need a program which alowes me to put my screen4 characters in screen,
and then it outputs me the data of this map.
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Hi,
I know I've seen this question before, but......
I need a program which alowes me to put my screen4 characters in screen,
and then it outputs me the data of this map.
Which format are your levels ? You can have a look at this editor, althought it may be a bit limited.
By Google
Which format are your levels ? You can have a look at this editor, althought it may be a bit limited.http://vscreen.hypercu.be/vscreen-editor.htmcool this is exactly what Im looking for.
although it seems that I cannot create bigger levels than 59x37 blocks.....
Is there a possibility to create bigger levels ? I was thinking more like 100x100 blocks.
Also I would like to have a output file that has the level data only....
so, an output file that (in case my level size is 10x2) gives something like this:
01,04,01,05,07,01,04,01,05,07
32,11,33,07,55,04,01,05,05,09
I suppose thats what the .STG file outputs ???
A problem I have is that I get a purple screen when I insert my own tile grapx,
I use a file (.SC2/.SC4) that I made with BMP2MSX....
how to insert my own tile grapx ???
aha. yes it is possible to create bigger maps.
And indeed, the .STG file outputs what I need.
The only question that remains is:
How do I convert a .bmp file to a sc4 file ??
If I use bmp2msx then I get a bigger file (14,343 bytes) then
the file that you use in the example (3x1.sc4 = 4,128 bytes)
Just use an assambler to strip the big file into the format used by vscreen. With commands like output and incbin.
If you go on http://vscreen.hypercu.be/ in the Vscreen section, you will also find a converter program for GE5 format (AGE/DDGRAPH) to .sc4. Perhaps this can help.
About the .stg file, the maximum size supported by the editor is 256 blocks by 96 I beleive (Maximum currently supported by VSCREEN) but it could easily be modified to support more if you need it.
Btw, any news about your VScreen engine? 
If there're no plans to update the code, I think that it could be a great idea to write some kind of simple step by step tutorial showing how a game could be created with the engine
If you go on http://vscreen.hypercu.be/ in the Vscreen section, you will also find a converter program for GE5 format (AGE/DDGRAPH) to .sc4. Perhaps this can help.
About the .stg file, the maximum size supported by the editor is 256 blocks by 96 I beleive (Maximum currently supported by VSCREEN) but it could easily be modified to support more if you need it.Thanx, I got it to work now.
Could you do me one last favor:
I would like the editor to support 256x256 block (instead of 256x96).
^__^ Thanks again !!!!!
easily be modified to support more if you need it.Thanx, I got it to work now.
Could you do me one last favor:
I would like the editor to support 256x256 block (instead of 256x96).
^__^ Thanks again !!!!!
Should not be much of a problem, I will look into it next week.
Btw, any news about your VScreen engine? 
If there're no plans to update the code, I think that it could be a great idea to write some kind of simple step by step tutorial showing how a game could be created with the engine 
I'll probably update the code. I have added some new features already but haven't finalized the release. But I don't think I'll write a tutorial. This takes too much time and let's be honest, I hate writing that kind of stuffs
I have added some new features already
I'm eager to see them; maybe some shooting ability?

