1MB or 2MB cartridges

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By norakomi

Paladin (961)

norakomi's picture

15-05-2007, 17:16

Hi all !!

For a new game I am thinking about using a 1MB or 2MB rom cartrdige, instead of a 512kB one. But where can I buy them ??

cheers

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By SaebaMSX

Hero (533)

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15-05-2007, 18:22

Just add 2 or 4 512KB roms! Tongue

By pitpan

Prophet (2768)

pitpan's picture

15-05-2007, 18:42

First code it. Then look for a solution. Wink

By wolf_

Ambassador_ (9468)

wolf_'s picture

15-05-2007, 18:52

norakomi: in these days of bitbust -and since it's ROM: no loading time- what kind of game are you talking then eh? What's in it? FMV? Tongue

By Ivan

Ascended (8975)

Ivan's picture

15-05-2007, 19:08

It is Manbow3! LOL!

By norakomi

Paladin (961)

norakomi's picture

17-05-2007, 20:26

I basically have a very big game in mind, hahaha.
with manbow2 I managed with bitbusting and 512kB,
but the whole rom is packed.
For a new game, which is simply gonna be bigger than manbow2,
I need a bigger cartridge....
But,
if this is not available, then this leaves me no choice but to make a 512kB game......
all help is welcome....

By Kwik

Expert (127)

Kwik's picture

17-05-2007, 21:01

The AM29F040 is used in several MSX hardware projects, including Nowind. It is 512kB and quite cheap.
nl.farnell.com/jsp/endecaSearch/partDetail.jsp?SKU=1201484

By sunrise

Paragon (1091)

sunrise's picture

17-05-2007, 22:19

Erm guys
@Kwik if he needs bigger than 512kB ( is equal to the chip you mention namely a 4 megabits flashrom) it doubles everytime , namely to 8 megabits like tghe kOEI GAMES, 16 megabits needed for if one wants to do it bombaman , and e.g. paiii and tlw need a 32 megabits rom
@pitpan very wise solution indeed since it is not that simple as saeba suggests

Note that those chips are quite expensive , but yah you can find them although farnell has not bigger than a one suitable as 8 megabits

By nikodr

Paladin (692)

nikodr's picture

18-05-2007, 18:35

Why not make it a hd game?Many msx users have sunrise ide or cf adapter,so in that way you are not limited by the size of a cartridge.Also add a quit to dos option in the game and all is fineSmile

(just a thought)
Best regards

By SaebaMSX

Hero (533)

SaebaMSX's picture

18-05-2007, 19:20


@pitpan very wise solution indeed since it is not that simple as saeba suggests

I was just joking, I do know that it is not that simple! Tongue But, in fact, it is possible in this way, but of course more than adding chips have to be done. Smile

And I agree with you, first code then ask. Delivering games in CD/cards would be wise too, as Delta Soft made in the past.

By norakomi

Paladin (961)

norakomi's picture

19-05-2007, 16:50

Why not make it a hd game?Many msx users have sunrise ide or cf adapter,so in that way you are not limited by the size of a cartridge.Also add a quit to dos option in the game and all is fineSmile

(just a thought)
Best regardsI dont want to make a ONLY hd game, because then only people with a hd can play the game. I prefer a cartridge release.

first code then ask my experience with manbow2 is that "first code then ask" is a bad idea.
Because manbow2 uses saving to rom and scc.
Which means that when the game was finished I had to look for someone who could release the game for me on a flash rom with scc......
And thats exactly the reason why manbow2 is still not released... and it will take quite some months before it WILL be released....
So, NO, I don't want to make the same mistake...
That's why I FIRST want to know
* what kind of hardware is available
* where is it available
* how much does it cost
So if I cannot find 1MB or 2MB cartridges, then I will NOT program for it.
I prefer: "first plan, then code"

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