Possible Gng remake for msx ?
A short summary in English would be nice, Google doesn't do everything.
i pratically do not know anything of portougese or spanish, so i cannot understand the link above...
there is a way to get it traslated in english from authors?
there is a way to get it traslated in english from authors?
That first screenshot is a "fake" screenshot the guy made in Polka, to see how the game would look on a MSX.
Someone also posted about an MSX2 version being worked on, but stopped due to lack of time.
That's basicly it
Someone also posted about an MSX2 version being worked on, but stopped due to lack of time.
That's basicly it
Someone also posted about an MSX2 version being worked on, but stopped due to lack of time.
@SlotMan: SEPPASEPPA is PingPong so the last poster is me.
Actually my problems as said is the lack of time, because a lot of time (for me) is needed in drawing sprites and background.
This is the main reason that actually freeze me...
I've posted in the karoshi forum because i've hoped to recycle some grpx...
As you say in your Karoshi's post, being a SC5 16 color remake, why not recycle the original tiles and sprites?, sure it would be possible to achieve a faithful conversion from the original arcade palette.
About the scroll, do you have a 60fps horizontal only scroll (as seen in level 1) or is it multidirectional too (like the one in level 2)?
About the scroll, do you have a 60fps horizontal only scroll (as seen in level 1) or is it multidirectional too (like the one in level 2)?
Where is the picture? I can only the one that's an actual screenshot of the arcade version, and that's not fun at all.
Is the MSX one one of those attached files I can't see because I'm not registered? I don't want to register just to see a picture, could anyone post it here, please?
Is the MSX one one of those attached files I can't see because I'm not registered? I don't want to register just to see a picture, could anyone post it here, please?

Maybe this helps, get the Meka emulator and run the SMS version of GnG... it shows all level tiles at once (as in the picture, showing level 1 tiles) and resolution is same as MSX

In a couple of minutes, I could make a 16 color pal for this stage, see:
Perhaps this is a solution for the time striken developers in this day and age: remakes. Basically the game concept's there. As Slotman pointed out, even the graphics can be remade relatively easy. Storyline is there as well and best of all: you can always make enhancements to those games on points in which they are lacking. Hope somebody picks this project up again.
As you say in your Karoshi's post, being a SC5 16 color remake, why not recycle the original tiles and sprites?, sure it would be possible to achieve a faithful conversion from the original arcade palette.
About the scroll, do you have a 60fps horizontal only scroll (as seen in level 1) or is it multidirectional too (like the one in level 2)?
Actually is horizontal but should not be so complex to make also vertical thanks to r#24
About the scroll, do you have a 60fps horizontal only scroll (as seen in level 1) or is it multidirectional too (like the one in level 2)?
Actually is horizontal but should not be so complex to make also vertical thanks to r#24

By PingPong
Paragon (1732)
25-11-2006, 17:08