Author
| C64 'revival' press release
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GuyveR800 msx guru Posts: 3048 | Posted: January 11 2004, 22:58   |
LOL, Tulip and MSX!! Please NO!! MSX can live without Tulip, K thanks
About C64 and the C64 scene... This is the latest game: http://noname.c64.org/csdb/release/?id=11401
I think that says enough
Seriously tho, I've searched for the C64 game (not demo) developing scene, and I haven't found it. It seems to have died out almost completely around the year 2000. |
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diabolus msx user Posts: 45 | Posted: January 17 2004, 00:20   |
There's not much activity on c64 game development nowadays. The machine has already about 6000 games, so I think that's more than enough. C64 scene is much more demo oriented, and you can except about 2-5new demos released in a month.
And most cases they're very good.
I think that active c64 developers are 25-35 years old "seen-it-all" guys who want push just a little bit more out of their beloved computer. They're still very competitive about who's the best. They don't mind the games so much anymore.
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| Unregistered | Posted: March 06 2004, 07:38   |
No new games or products for the C64 ? Where have you been hiding!
There are pretty constant developments in the C64 world (I use both Commies & a Spectravideo SV328). The C64 has far more in development, web browsers, GUI's (WiNGS for eg.), hardware projects (not counting the C-One, different story altogether).
I'm in Australia - there are *no* MSX groups here (actually, there never were.....) , on the other hand, there are still Commodore support groups.
The scene is very active & alive - though I'd question 6 million active users. Still, when GEOS was released as "freeware" recently, it scored 47,000 downloads in the first two days - so there's still a lot of C= users around  |
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GuyveR800 msx guru Posts: 3048 | Posted: March 06 2004, 15:57   |
Maybe you could provide some links to recent C64 games? The projects you mention are all in the 'utility/application' range...
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POISONIC msx professional Posts: 883 | Posted: March 16 2004, 01:32   |
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sjoerd msx addict Posts: 449 | Posted: March 16 2004, 11:51   |
I think it makes more sense to compare C64 to MSX1. And amateurgames against amateurgames.
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BiFi msx guru Posts: 3142 | Posted: March 16 2004, 12:05   |
In that case, even that Snail Maze looks better than that C= game that was screenshotted here.
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snout
 msx legend Posts: 4991 | Posted: March 16 2004, 12:09   |
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BiFi msx guru Posts: 3142 | Posted: March 16 2004, 12:17   |
They should blame Tulip for that IMHO.  |
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wolf_
 msx legend Posts: 4713 | Posted: March 16 2004, 15:05   |
btw... a little offtopic.. but seeing that space manbow picture reminds me of the MCM review. Does anyone know why the top of the screen was messed-up in that review?  |
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GuyveR800 msx guru Posts: 3048 | Posted: March 16 2004, 15:11   |
Was it? What issue was this?
Maybe a camera problem?
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Arjan msx addict Posts: 467 | Posted: March 16 2004, 15:39   |
or maybe they abused the pause key on the TR |
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BiFi msx guru Posts: 3142 | Posted: March 16 2004, 15:44   |
Quote:
| or maybe they abused the pause key on the TR
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Let's make that maybe a definately.  |
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wolf_
 msx legend Posts: 4713 | Posted: March 16 2004, 16:07   |
pff.. what issue  now that's a question! I've not all issues here, many are still in boxes etc.
iirc only the statusbar (with the scores etc.) was messed-up .. Genic was already an importer of Japanese software, and it was before the reviews of sd-snatcher and mg2. So I guess it's around issue 40 or something.. (with a wide error-margin  )
it makes a nice contest on its own: 'guess in which MCM a certain article or review or quote was published'  or.. 'guess to which article or review a certain quote belongs..'
at least the conclusion was (in dutch) 'absolute aanrader die aangeschaft moet worden' ...
other quotes are:
'poef toen was ik dus al weer dood'
'de muziek is -dankzij de scc- weergaloos'
'space manbow kent drie lagen die ieder met een eigen snelheid scrollen' |
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sjoerd msx addict Posts: 449 | Posted: March 16 2004, 16:35   |
I'm guessing 43.
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