Author
| How many MIPS is a MSX?
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snout
 msx legend Posts: 4991 | Posted: September 02 2003, 15:25   |
Uhm, yeah but if you want to use new features (like 3D) your NVIDIA product will not work on an ATI card. An Intel product will not work on an AMD processor etc. etc. etc.
Because the lack of standard it hardly makes sense to adress all hardware direcly now does it?  |
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ro msx guru Posts: 2320 | Posted: September 02 2003, 15:44   |
you're missing the point here.
How do you think those 'drivers' work?
That's been coded too. Just like MSX-music drivers (replayers) etc.
(and the replayer wont work if ya don't own a MSX Music, same differents with the 3D and ATI card)
And still, the total MIPS will be the same. Don't matter how many progs are running, or drivers doing shit. In the grant total the IPS count will be the same.
mip map paddy wap, outta here.
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snout
 msx legend Posts: 4991 | Posted: September 02 2003, 16:09   |
O, the MAXIMUM speed available is measured correctly. I'm not saying it isn't. I'm saying those figures are useless as you want to know the ACTUAL (average?) speed available.
Potential speed is not as interesting as the speed you can actually use  |
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GuyveR800 msx guru Posts: 3048 | Posted: September 02 2003, 20:03   |
http://www.drolez.com/retro/retro.html
They estimate a Z80 is 0.58 MIPS @ 4MHz.
Still I think it's (even with M1 wait included and at 3.58MHz) more like 0.7 or something... It depends on the task though.
Besides, most computers need a lot of CPU time for handling graphics and/or sound tasks, things MSX mostly offloads to co-processors (VDP and FM chips). |
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