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MSX-Related - Konami and Falcom, "so pigs do fly..!"

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Konami and Falcom, "so pigs do fly..!"

Haze
msx user
Posts: 48
Posted: December 09 2003, 08:46   
Well, guess the link says it all: www.konami.co.jp/press/2003/12/032/r.15.12.08-e.html
evulopah
msx addict
Posts: 464
Posted: December 09 2003, 11:41   
Yeah, it's again one step closer to a american / european release. In the newspost on the frontpage is a little mistake made by latok. Konami obtains worldwide license and publish (for now) only in Japan.

In Latok's newspost he says a worldwide release wow, that sounded so nice...

Please Konami, don't let us down....
Latok
msx master
Posts: 1734
Posted: December 09 2003, 12:41   
Please read the relevant link in my newspost. Konami states there WILL be a worldwide release in winter 2004
evulopah
msx addict
Posts: 464
Posted: December 09 2003, 13:31   


MrRudi
msx addict
Posts: 467
Posted: December 09 2003, 14:08   
Hell yeah!

I hope they make the game a bit more difficult too, since the current Japanese version is way too easy
Rikusu

msx professional
Posts: 958
Posted: December 09 2003, 21:53   
I feel like crying... Snff...
MSi
msx user
Posts: 44
Posted: January 03 2004, 21:14   
and does anybody know if this game has already been released for europe?????
snout

msx legend
Posts: 4992
Posted: January 03 2004, 21:19   
I think it will take Konami a little bit more time to port the game. And an even little bit more time to translate it from Japanese to English. But we will let you know as soon as it's being released
MrRudi
msx addict
Posts: 467
Posted: January 04 2004, 18:05   
I wouldn't be too sure it WILL be released at all in Europe. Konami didn't even release their own top RPG Suikoden 3 in Europe because the first two did not sell well. And we are talking about a game that already had two games released in Europe. Ys is completely unknown for the mass audience so it's a big risk...
snout

msx legend
Posts: 4992
Posted: January 04 2004, 20:51   
It's a big risc. Another problem. PAL/NTSC. Sometimes, quite some things need to be re-coded to get the effects working in PAL.
GuyveR800
msx guru
Posts: 3048
Posted: January 04 2004, 21:06   
Release it as PAL60-only. Voila
Grauw
msx professional
Posts: 1006
Posted: January 05 2004, 23:56   
Lately they offer three choices in the PAL region: PAL, PAL60 and Progressive (yes, often we have progressive support while the NTSC releases have not ). PAL has black borders to cope with the lower NTSC resolution, and everything which is timed to the refresh rate runs a little slower. Final Fantasy X was released with only PAL (and the mentioned effects on visuals ), however Final Fantasy X-2 will be released as said. Contra (by Konami!) is also released with those three options. And Soul Calibur II aswell (although in that game I always choose PAL because it has higher resolution and I never noticed any black borders for which I would want to choose otherwise).

So, I think Konami will do that. It's the easiest...

About the risk... Well, they talked about a worldwide release in the press announcement, after all... And at least reviewers are often well acquaintanced with the 'legacy' of Ys... And good reviews and the fact that it may be one of the not-so-many (Action!-) RPG's available, and that although in a 3D form it still has many 'classic' 2D RPG elements... I think that may be enough to result in pretty ok sales figures.


~Grauw

p.s. FYI, PAL60 is similar to NTSC - it has 30 frames per second and the lower NTSC resolution.
 
 







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