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General discussion - What do you think now of the products you made long time ago?

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What do you think now of the products you made long time ago?

wolf_

msx legend
Posts: 4629
Posted: February 08 2004, 12:46   
yeah, I was referring to the "fish-babies" what are they called ?
legacy
msx professional
Posts: 516
Posted: February 08 2004, 12:53   
I think that young animals etc are called "breed"
So, in this case "fish-breed"



chaos
msx addict
Posts: 276
Posted: February 08 2004, 13:17   
guppies!!
wolf_

msx legend
Posts: 4629
Posted: February 08 2004, 13:27   
breed... that's the one!
Anyway, OT: I think it's logical that of a whole collection of thingies, only a handful of it can be considered 'good' .
MeitsNearDark
msx professional
Posts: 702
Posted: February 10 2004, 12:34   
When we started as active software geeks, we did Soepfiskje for MSX Club Friesland-Noord. Totally lack of experience we had. Did have feeling for music, though the brains and the fingers were not synchronized whilst making them. Luckily seņor MOA helped us out with a few tunes to cover-up my mistakes. The reviews were better than expected though, but when I listen back to it, I can't agree with them.

Jarretenk is my favorite cuz of the quantity of quite listenable noizes, but I always tend to forget Alto (OPL4) and Tweety's Choice which were quite nice to make and to check.

When I overread our 7 issues of DISK I see how I lacked the talent of the dutch grammar in those days. But I remember them with happiness. Our Near Dark history is written down so we won't forget how crazy we were.

Meits
IC
msx professional
Posts: 538
Posted: February 10 2004, 22:22   
Well, like I said in the Dutch forum,

it depends in how I feel. I know that I can detect a slight improvement when I comparise my older products with the newer ones. But still somehow, when I feel a certain way some music parts (that includes the ones I didn't wrote) will sound better if the feeling I'm having is being amplified...

When I look at my coding.. Well... Usually the old stuff is BASIC, and cannot be compared with Ml. I noticed thoug, that the more I look in time, the structured the programm is.

But then again, this is an Always Learning Process... And I still keep on improving myself (even coding for PC).


Maxwell
msx friend
Posts: 9
Posted: March 02 2004, 20:45   
Hi al MSX Fans,

I just started playing Pumpkin Adventure 3 again on an emulator, and i think its cool to play a game again which i made with friends....

The music and graphics are still nice but the best about playing it again are the funny text lines.... brings back some nice memories...

What i am wondering about is, if there are more maps available to dl like the 2 i got from this site.... Many of the originals got lost......

Well guys keep on the good work here....

Greets, Maxwell (Aka: Maarten)


sunrise
msx professional
Posts: 649
Posted: March 02 2004, 21:11   
Quote:

Hi al MSX Fans,


What i am wondering about is, if there are more maps available to dl like the 2 i got from this site.... Many of the originals got lost......

Well guys keep on the good work here....

Greets, Maxwell (Aka: Maarten)




Once Sargon (Rieks) collected the maps and published via MSX-NBNO the total solution of PAIII. And also I must have those in a special ordner somewhere.
What are you exactly looking for ...



Maxwell
msx friend
Posts: 9
Posted: March 02 2004, 21:24   
Quote:



Once Sargon (Rieks) collected the maps and published via MSX-NBNO the total solution of PAIII. And also I must have those in a special ordner somewhere.
What are you exactly looking for ...





Thx for the offer, i just would like everythink i can get about the PA series.....

and how can i get to that MSX-NBNO is that a site or something?

Btw which sunrise member are u if i may ask....

Greets,

sunrise
msx professional
Posts: 649
Posted: March 02 2004, 21:32   
Rob Hiep is the real name , and sunrise still exists one of the last original members
Our webpage www.msx.ch look at the members and you will find some ugly picture of me
I can see what I can collect as regards the maps or ask if mari have still some copies of it


BiFi
msx guru
Posts: 3142
Posted: March 02 2004, 21:34   
Well, with the coming of the MSX emulator, using the screen shot feature should help to make colorful maps...
Maxwell
msx friend
Posts: 9
Posted: March 02 2004, 21:39   
Quote:

Rob Hiep is the real name , and sunrise still exists one of the last original members
Our webpage http://www.msx.ch look at the members and you will find some ugly picture of me
I can see what I can collect as regards the maps or ask if mari have still some copies of it




Ah Rob, i remember you..... the one who payed the dinners at the end of an succesfull MSX fair....

How Sunrise doing lately...? still getting Peter M's last game released? Well could be a while i think.... he's very busy lately with work, school, kids and ofcourse his wife.....
I still see him weekly.....

It would be nice if i can dl the maps somewhere... and who is this mari ...?
sunrise
msx professional
Posts: 649
Posted: March 02 2004, 21:51   
Well if you see peter weekly you should even know more than I do as regards Peter's game development nowadays.
Mari is Mari v.d. Broek ( the leading man of NBNO) , you might remember him as well.
In principal Sunrise develops still hardware and also we have two new games added.
Bombaman and mOONLIGHT saga from Japan. MLS exist already 7 years but no one succeeded to get the game overhere , now we finally succeeded .

But paying the dinners afterwards is history since we need the money simple for paying new developments and to fullfill the demands.

If you write your normal address in an email to me I sent the maps

My emailaddress sunhisan@euronet.nl

Maxwell
msx friend
Posts: 9
Posted: March 02 2004, 21:54   
Quote:

Well if you see peter weekly you should even know more than I do as regards Peter's game development nowadays.
Mari is Mari v.d. Broek ( the leading man of NBNO) , you might remember him as well.
In principal Sunrise develops still hardware and also we have two new games added.
Bombaman and mOONLIGHT saga from Japan. MLS exist already 7 years but no one succeeded to get the game overhere , now we finally succeeded .

But paying the dinners afterwards is history since we need the money simple for paying new developments and to fullfill the demands.

If you write your normal address in an email to me I sent the maps

My emailaddress sunhisan@euronet.nl


okay i will... thx rob.... and keep on the good work...

I mailed to your swiss adres..... and to the adres you mentioned.....
snout

msx legend
Posts: 4991
Posted: March 02 2004, 22:38   
Quote:

MLS exist already 7 years but no one succeeded to get the game overhere , now we finally succeeded

Excuse me, but IIRC Takamichi contacted you about this distribution who was sent to you directly by me after Takamichi and I came to the conclusion that distribution in the MRC Webshop was not preferred by the developer of Moonlight Saga. (Online distribution vs. boxed reselling), kinda similar to the Bombaman story. No hard feelings, but I would appreciate it if you give credit to those who deserve it, being Takamichi and MRC in this case.

But, Maxwell, it's good to have you back! Nothing beats playing your own games, eh? Welcome to the MRC, my friend....
 
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