Author
| .dsk to .rom, is possible ?
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Vincent van Dam msx addict Posts: 382 | Posted: May 19 2007, 23:37   |
I made a simular diskrom as Guillian describes (using Arjan Zeilemakers disassembled diskrom sources). It is a generic rom, and can be used to convert any dsk image. Ofcourse, the images can only be accessed read-only (and you need a big enough flash cart to flash double sided dsk images), works great with the msx1mania disks
http://home.kabelfoon.nl/~vincentd/
Or download immediately.
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manuel msx guru Posts: 3552 | Posted: May 19 2007, 23:46   |
Can I use this with MegaFlashROM SCC? (FOr single sided disks.) How to proceed?
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Vincent van Dam msx addict Posts: 382 | Posted: May 19 2007, 23:47   |
Yes, you can;
(in msxdos2)
concat /b dsk2rom.rom+mania001.dsk mania001.rom
opf mania001.rom
done  |
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Guillian msx professional Posts: 649 | Posted: May 20 2007, 00:19   |
Great work!  |
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hap msx addict Posts: 504 | Posted: May 20 2007, 09:53   |
Impressive, even if you say it was a piece of cake. It's very useful for diskless/broken MSXes.
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Ramones msx novice Posts: 31 | Posted: May 20 2007, 11:10   |
Great Vincent!
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jltursan msx professional Posts: 887 | Posted: May 20 2007, 12:46   |
Now there's a reason to build 1Mb FlashROMs...  |
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manuel msx guru Posts: 3552 | Posted: May 20 2007, 15:02   |
Vincent: that's pretty cool!  Great work! |
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Vincent van Dam msx addict Posts: 382 | Posted: May 20 2007, 22:10   |
Thanks guys!
Updated the diskrom; fixed loading into page 1 (thanks Ramones!) and switched to
ASCII8 mapper (still write to the KonamiSCC mapper address too though, so it actually supports both).
http://home.kabelfoon.nl/~vincentd/ |
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Guillian msx professional Posts: 649 | Posted: May 21 2007, 01:44   |
I have tried Undeadline and Sonyc in a 1024 MegaFlashROM and it works flawless!
Vincent, thank you for this amazing diskROM!
Now it is possible to make ROMs of games like Bomb Jack, Pang, Sonyc and lots more  |
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ARTRAG msx master Posts: 1752 | Posted: May 21 2007, 08:24   |
@Vincent van Dam
Great Work!! Greetings and thanks ror sharing it.
BTW Can I give you a suggestion?
Add compression!
Use something like pletter to compress each sector
or group of sectors and put decompression in
the DISKROM.
A lot of disk games would become accessible also
for 256K expansions
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manuel msx guru Posts: 3552 | Posted: May 21 2007, 09:53   |
Compression: great idea! It will probably still be about as fast as a normal floppy!  And it might be enough to fit most 720kB games in a MegaFlashROM SCC with 512kB... (which is standard). |
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mouser msx lover Posts: 89 | Posted: May 21 2007, 21:13   |
Quote:
| Now there's a reason to build 1Mb FlashROMs... 
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And to offer a retrofit for the 512 SCC model, for a small fee of course  |
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Vincent van Dam msx addict Posts: 382 | Posted: May 21 2007, 21:19   |
I like the compression idea, working on it!
(I'll make it hybrid again, supporting as it is now, but with a custom pc tool to convert dsk images with compression applied to it.) |
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ARTRAG msx master Posts: 1752 | Posted: May 21 2007, 21:52   |
Look for pletter by XL2S,
you'll get a nice PC compressor (with C sources) and a light z80 asm de-compressor
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