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Revival - Is the PSP what a new MSX should be like?

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Author

Is the PSP what a new MSX should be like?

MrRudi
msx addict
Posts: 467
Posted: October 24 2005, 12:44   
Not sure what you mean, and I must admit I haven't tried fMSX for PSP yet. But the kernel memory is 50% fixed, and 50% can be temporarily freed for applications. And I don't know if fMSX does so, it wouldn't really need it I think, the 24 MB of RAM should be enough

That is, if I understand the question correctly
Latok
msx master
Posts: 1734
Posted: October 24 2005, 13:21   
I have a v2.00 firmware PSP and homebrew programs can only be played on v2.00 if the apps don't access the kernel memory, so I've read Don't know what that means, though
MrRudi
msx addict
Posts: 467
Posted: October 24 2005, 14:04   
Well like I said, the PSP has a reserverd Kernel memory of 8 MB (out of the 32 MB the PSP has). Normally applications therefore have 24 MB of RAM available to them, but it is possible to temporarily free half of the Kernel ram for your own use. We use that 4 MB for the audio streaming for example. I guess the new firmware prohibits use of the kernel RAM for homebrew stuff...no clue how they should know it's not an official application though...
Latok
msx master
Posts: 1734
Posted: October 26 2005, 19:41   
Thx for clearing things up, Ruud And indeed, I wonder as well how the psp knows one thing is homebrew and the other is an official application.
jalu
msx lover
Posts: 124
Posted: October 27 2005, 18:37   
Quote:

Thx for clearing things up, Ruud And indeed, I wonder as well how the psp knows one thing is homebrew and the other is an official application.



Probably some kind of digitally signed executables, I guess.
jose1209
msx friend
Posts: 2
Posted: November 11 2005, 22:28   
it's right the emulator msx for the psp work only in firmware 1.5 or 1.0 of the psp. U can downgrade from 2.0 to 1.5 (google it).

playing with the psp at the msx games is really amazing.
 
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