When a "port" or a "remake" of a games come to be ilegal or is legal? where is the law line? (General discussion MSX Forum)MSX Resource Center MSXdev 2008 - MSX1 development bonanza!              
              
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General discussion - When a "port" or a "remake" of a games come to be ilegal or is legal? where is the law line?

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When a "port" or a "remake" of a games come to be ilegal or is legal? where is the law line?

Grauw
msx professional
Posts: 1002
Posted: May 24 2004, 20:04   
So what if it is better? So what if it is for MSX2 and all the things you mentioned? That is entirely to our credit, it does not change anything as far as you are concerned. And please, don't even think you 'know' us.

p.s. Aiky is headed by Niitani, who was also the director of Compile. So even though the name is different, they're pretty much the same company (except that they don't own the Puyo Puyo rights anymore, they're Sega's now).


~Grauw
pitpan
msx master
Posts: 1367
Posted: May 24 2004, 20:07   
Well, if you don't agree, then perhaps I would try to download a pirate version somewhere...


Grauw
msx professional
Posts: 1002
Posted: May 24 2004, 20:10   
If that is what you want... I couldn't care less about whether you'd buy or copy our game once it's finished. It would tell me a whole lot about you though. *Spits on everyone who copies new MSX products* (I thought we were past that era in MSX history now).

~Grauw
dhau
msx master
Posts: 1040
Posted: May 24 2004, 20:13   
Hey Eduardo, taking this silly argument aside, if you made Guru Logic for MSX1 so good, you've set a standard in moders MSX1 development! Now I understand why you can put A1GT as 1st prise on MSXDEV-04: no one stand a chanse to beat you in MSX game development

This is so awesome! Will you make MSXDEV-05? I will participate for sure
pitpan
msx master
Posts: 1367
Posted: May 24 2004, 20:13   
To be consistent with your principles, you should also spit on anyone who copies MSX software (new or old). But perhaps it is not always easy to spit on your own face

pitpan
msx master
Posts: 1367
Posted: May 24 2004, 20:16   
Quote:

Hey Eduardo, taking this silly argument aside, if you made Guru Logic for MSX1 so good, you've set a standard in moders MSX1 development! Now I understand why you can put A1GT as 1st prise on MSXDEV-04: no one stand a chanse to beat you in MSX game development

This is so awesome! Will you make MSXDEV-05? I will participate for sure



Of course that it will be a MSXdev'05 game development competition. But don't think that the level will be as low as in MSXdev'03. First you should look at the first complete MSXdev'04 entry: a 8 KB BATTLE TETRIS that is astonishing! (and not mine, of course). And there are some more projects way better than mines. But Mr. Konamiman (Nestor Soriano) will decide...

It is good to know that more and more people will join MSXdev!

Grauw
msx professional
Posts: 1002
Posted: May 24 2004, 20:16   
I never copy new products. Never. I try not to copy old products, but that is unfortunately often impossible because they can not legally be acquired anymore. So yes, I am very consistent with my own principles.

Nevertheless it was partly due to my asking that a game such as MoonLight Saga has become available again (ofcourse Sunrise and Ikeda did the work...).

~Grauw
dhau
msx master
Posts: 1040
Posted: May 24 2004, 20:18   
Lol, folks, you two are the most gentle and talented developers, why are you fighting?

Why not cooperate? I must admit I'm not an ideal peace maker, because I had very hard time ignoring abuse from certain individual who hated my guts and used F-words and general hatred to fight back my intelligent and sarcastic 100% offencive words free replays.

But you two are the best, you don't need to fight! You dont even share the territory!

Pitpan is minimalist who takes his pride in producing the best results using standard no-thrills MSX1 with 32K rom and no fdd.

Grauw and his team are cutting edge TurboR + GFX9000 + MoonSound + IDE HDD and CD-ROM type of developers.

I don't get it
pitpan
msx master
Posts: 1367
Posted: May 24 2004, 20:20   
So do I, Grauw.

Now, seriously, I do not copy new MSX productions. But, as you say, is not always easy to get all those "classic" MSX games legally. That's why I am still buying original MSX1 ROM games at eBay. I could easily upload them to MegaFlashSCC, but I prefer to have the original thing, because they are real masterpieces of MSX coding.


pitpan
msx master
Posts: 1367
Posted: May 24 2004, 20:23   
The only problem was that: GURU LOGIC.

But for sure I admire what you do and what you are able to do. I must admit that I haven't moved to MSX2 for 2 different reasons: first of all, because MSX1 was the first computer that I had, and I really love it. Secondly, I couldn't do anything interesting for MSX2. That's why I will stick to MSX1 forever more.

dhau
msx master
Posts: 1040
Posted: May 24 2004, 20:26   
Bandwagon did fantastic stuff for MSX1... Too bad they was despised by people who was bitching around that demos have no value, only games do...

I think there is place for both. And it's a shame that luck of respect made Bandwagon move on to PC... But they are still very cool, their new prodicts work on Win32/Linux x86/Mac OS X...
Grauw
msx professional
Posts: 1002
Posted: May 24 2004, 20:27   
Ok, now that we have said what we want and our minds seem to have cooled again...

Dhau, I highly doubt we will ever cooperate because of our history, and that is what the argument between us is about. Further, as you said, we don't share territory at all. I would never consider creating MSX1 stuff because I don't feel any affection towards it, I kinda grew up during the 'MSX2 era' and that's what I'm used to. The other way around pitpan feels uncomfortable coding for MSX2 because he has little experience with it and prefers the MSX1.

Btw, I don't have a turboR... (do have 7MHz upgrade tho, and a v9958 VDP). My next project will indeed probably be something high-spec. I was thinking of something with a dual-engine, which either works with v9958 or v9990 (so no v9938, but Gfx9000 support for people who don't want an internal hardware upgrade, and to please Sunrise ;p).


~Grauw
snout

msx legend
Posts: 4991
Posted: May 24 2004, 20:28   
The lack of respect topic (Bandwagon) is something completely different. As far as I know, bandwagon were not subscribed to the MSX Mailinglist, not active on comp.sys.msx, nor did they ever show up on the MRC (well, one of the members did, a few years after they quit). It's quite hard to get appreciation from people without 'hanging out' with them
pitpan
msx master
Posts: 1367
Posted: May 24 2004, 20:29   
I do respect Bandwagon productions because they are probably the most impressive demos ever seen in ANY MSX computer. But let me point one detail: some of their effects were only compatible with V9938 VDP, that's it, the MSX2 VDP. For example, they use the one-bank tile trick, that doesn't work in TMS9918/TMS9929 VDPs.

dhau
msx master
Posts: 1040
Posted: May 24 2004, 20:30   
Oh, so it's for MSX1 with 9938, like CX5M-II, right? Bizzare...
 
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