The Lost World special item list (Software and gaming MSX Forum)MSX Resource Center MSXdev 2008 - MSX1 development bonanza!              
              
English Nederlands Español Português Russian         
 News
   Frontpage
  News archive
  News topics

 Resources
   MSX Forum
  Articles
  Reviews
  Fair reports
  Photo shoots
  Fairs and meetings
  Polls
  Links
  Search

 Software
   Downloads
  Webshop

 MRC
   Who we are
  Join our team
  Donate
  Policies
  Contact us
  Link to Us
  Statistics

 Search
 
  

  

 Login
 

Username

Password




Don't you have an account yet? Become an MSX-friend and register an account now!.


 Statistics
 

There are 125 guests and 1 MSX friend online

You are an anonymous user.
 

MSX Forum


MSX Forum

Software and gaming - The Lost World special item list

Author

The Lost World special item list

[D-Tail]

msx guru
Posts: 2994
Posted: June 11 2004, 21:15   
Heya! Due to a conversation in THIS thread, I post a list of acquired special items in The Lost World, the legendary Umax RPG . If you've any comments/suggestions and other things, feel free to post them below.

Spells

  • Restore 1: Nowhere C'est gratuit!
  • Restore 2: Blue Forest, Fernando
  • Restore 3: Cerrmor Angwidd, Chelestra
  • Restore 4: Lost Plain, Callahorn
  • Group Heal 1: Vatos Mine, Thely
  • Group Heal 2: Cerrmor, Chelestra
  • Group Heal 3: Rham Dashar, Callahorn
  • Group Heal 4: Anan' Gore, Arad Doman
  • Lightning: West Side, Fernando
  • Firebolt: Tower Sinister, Chelestra
  • Holybolt: Cavern, Desolate Waste, Northland
  • Venom: Surunan Caves, Chelestra
  • Cure Poison: Shadow Woods, Callahorn
  • Freeze: Shara, Arad Doman
  • Melt: Shara, Arad Doman
  • Dispel I: Tremalkin, Chelestra
  • Dispel H: Tear Mines, Callahorn
  • Dispel M: South Side, Fernando
  • Cleanse: Kir Monastery, Arad Doman
  • Power: Rham Dashar, Callahorn
  • God's Armour: Bloodswamp, Arad Doman
  • Enchant Heal: Shadow Woods, Arad Doman
  • Traveling: Tower of Ghenjei, Callahorn
  • Rest: Northside, Fernando
  • Death: Kir Monastery, Arad Doman


Special (enchanted) weapons

  • Lightning Staff: Demon Lord Ther, Fernando
  • Firebolt Staff: Demon Lord Dhai'mon, Chelestra
  • Holybolt Staff: Baalzamon, Samarkant, Callahorn
  • Spirit Sword: Samarkant, Canyon of Death, Callahorn
  • Spirit Shield: Tower Sinister, Chelestra
  • Axe of the Moon: Samarkant, Canyon of Death, Callahorn
  • Cloak of Hiding: Samarkant, Canyon of Death, Callahorn
  • Mirrorshroud: Surunan Caves, Chelestra
  • Ice Shield: Cerrmor Angwidd, Chelestra (luckily I got one from an enemy, twice in sequence!)
  • Stone Club (not for sale anywhere!): Pit of Doom, Dunfree Prisons, Chelestra (idem)
  • Shield of Absorption: Cursemaster, Cave, Arad Doman
  • Illusion Cloak: Cavern, North Side, Fernando
  • Flesh Armour: Samarkant, Canyon of Death, Callahorn
  • Stiehl: Caverns, Fire Island
  • Sword of Bremen: Paranor, Saldea


Special (enchanted) weapons which I haven't found yet

  • Vicious Blade
  • Cloak of Fear
  • Shield of Negation


Items & Artefacts

  • Diamond Trinket: Beach, Fernando
  • Ruby Vase: Copperstone Caves, Fernando
  • Azure Moonstone: Shrine, Callahorn
  • Fox Charm: Artefact Trader, Chelestra
  • Black Irix: Pit of Doom, Dunfree Prisons, Chelestra
  • Red Vial: Samarkant, Canyon of Death, Callahorn
  • Master Key: Grimpen Ward, Callahorn
  • Golden Crest: Underworld Rivers, Chelestra
  • Emerald Statue: Tower of Ghenjei, Callahorn
  • Pearl Pendant: Tower of Ghenjei, Callahorn
  • Amulet of Stars: Caverns, Fire Island
  • 1st Crystal Skull: Samarkant, Canyon of Death, Callahorn
  • 2nd Crystal Skull: Caverns, Fire Island


Items & Artefacts which I haven't found yet

  • 3rd Crystal Skull


Due to an intuitive feeling, I knew these 3 Crystal Skulls had to be input in the three sockets in the Altar, which can be found in the Desolate Waste, Northland.

Please input your locations, and we'll see if we can beat the remaining out of the game! It's definately worth it!
[D-Tail]

msx guru
Posts: 2994
Posted: June 11 2004, 21:30   
Oh, before I forget, I've got a nice sheet of powerful spellbooks as well. In the end, you won't be able to return to other countries but Saldea, so be careful (don't get along with Alannon too fast , so you can take any spell you want). These spellbooks came quite in handy, for Joshua's power was boosted because of the caverns on Fire Island (he'd better attack instead of using magic). So, let's sum it all up
The party members are listed in order of preferred sequence.

Joshua

  • Traveling
  • Restore 4
  • Group Heal 4
  • Melt
  • Freeze
  • God's Armour
  • Cleanse
  • Holy Bolt
  • Power
  • Firebolt


Og

  • Restore 4
  • God's Armour
  • Cleanse
  • Restore 3
  • Lightning
  • Firebolt
  • Power
  • Holy Bolt


Saamah

  • Restore 4
  • Group Heal 4
  • Melt
  • Freeze
  • God's Armour
  • Power
  • Cure Poison
  • Venom
  • Lightning
  • Firebolt


Lorinda

  • Restore 4
  • Group Heal 4
  • Freeze
  • Enchant Heal
  • Cleanse
  • Lightning
  • Firebolt
  • Holy Bolt
  • Cure Poison


Dave

  • Restore 4
  • Melt
  • Cleanse
  • Lightning
  • Firebolt
  • Enchant Heal


In general, it's very important that you give the Restore x spell to everybody. Also, keep one or two members with the highest level of restore -1, because sometimes it isn't necessary (read: waste of mana) to do a Restore 4. Then the cleanse spell: be sure everyone or almost everyone has it. It's one of the most important spells of the game. Remember that Saamah is quite a smart kid, but don't overload him with too many spells, because you'll only think of spellcasting, while he's quite the powerful chap as well.
The order of the party members is important as well. I always put Joshua first, because he's the strongest (that is, after having been on Fire Island), and he's quite a whizz as well. Then Og, because of his brute power and the ability of casting Lightning spells. It occurs pretty often, that a creature's invincible to Firebolt and Holy Bolt, but the Lightning spell can do quite well.
Next is Saamah, because he's the one which can solve a whole lot of negative spells. Not only can he Cleanse, he's also got the ability to cast Group Heal very often.
Utterly we have 2 cripples, which are Lorinda and Dave. Lorinda can be quite useful, if you treat her in her own way. That is, she can do some cleansing (or Joshua reviving ) and it's just nice to have an extra fellow to get all the whuppin'. Same is for Dave.

If you've got anymore advice, please post it below!

[D-'minus'-Tail]
Umax
msx novice
Posts: 25
Posted: June 12 2004, 00:09   
You are missing another artefact, the magical ring, which you can get from a Berserker on Chelestra if you use the Mirrorshroud to talk to them.

also, you can get a mirrorshroud by repeatingly talking to an old woman in Ramada (Chelestra)

You can get the Cloak of Fear from the Wraiths in Samarkant, but the monsters there will be gone if Joshua's level > 30
[D-Tail]

msx guru
Posts: 2994
Posted: June 12 2004, 00:31   
--> Roger that! It's filled in properly, so I'm trying to beat the game again! Thanks! But what about the last missing Crystal Skull?
robertwilting
msx addict
Posts: 296
Posted: June 12 2004, 11:30   
Well since I can not find my solution back. I will try to do fix it out of my head.
3rd Crystal Skull: Tear,Callahorn

Know how couldn't you have find this one you might think.
Well here is the exact spot.
It's in the cellar of the item shop. Now the room is hidden so you after you went down
you need the Cloak of Hiding (on the 1st set player ) for seeing the upper oppening. Go through it and you will find the box with the item. If I am correct about the place that is.


Umax
msx novice
Posts: 25
Posted: June 12 2004, 12:09   
You are correct about the place but it's the Illusion Cloak you need.

You can get the Vicious Blade from the trolls in the Northland, but the chance is small.
You can get the Shield of Negation from Berserkers on Chelestra, but again low chance


[D-Tail]

msx guru
Posts: 2994
Posted: June 13 2004, 22:14   
So you're actually implying I almost had all items? Blarmy, that's great!

I mean, the game itself is already wonderful, but the little extras (getting loads of money by the artefacts) make it a perfect game.
robertwilting: thanks! I wrote it into my papers right now, so I'll be battling some extra evil for sure
 
 







(c) 1994 - 2008 MSX Resource Center Foundation. MSX is a trademark of MSX Licensing Corporation.