Author
| Skooter - Remake
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snout
 msx legend Posts: 4992 | Posted: October 08 2004, 14:29   |
The Aackosoft copyrights were bought by none other than Steven Vanhetgoor (MSX Mozaik)  |
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LeandroCorreia msx addict Posts: 454 | Posted: October 08 2004, 15:20   |
Where can I find this Steven?
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LeandroCorreia msx addict Posts: 454 | Posted: October 08 2004, 15:24   |
Oh, by the way... I guess that Ronald does not knows anything about what happened later... Later he moved to many other plataforms, like the SNES, Amiga and PC.
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snout
 msx legend Posts: 4992 | Posted: October 08 2004, 15:26   |
Leandro - I'm planning to phone Steven later today. If you have any questions you'd like to ask him or would like him to contact you, please send your questions to snout@msx.org and I'll ask them for you.
I don't think he would mind a remake of Skooter at all, but I can safely say he would not be willing to drop the copyrights of the game completely... |
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wolf_
 msx legend Posts: 4780 | Posted: October 08 2004, 15:28   |
here's a question  "are you the next challange jury?" |
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snout
 msx legend Posts: 4992 | Posted: October 08 2004, 15:29   |
He's not planned for the next challenge, but we might ask him to do some future challenges indeed  |
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LeandroCorreia msx addict Posts: 454 | Posted: October 08 2004, 15:37   |
Well, I do not want anybody to drop Skooter's copyrights. I only want to be sure no copyright holder of a very old game will send me a "cease and desist" for releasing a remake. Just remember that my remake will be a freeware. Unless the copyright holder decides to publish it.  |
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snout
 msx legend Posts: 4992 | Posted: October 08 2004, 15:40   |
I'll ask Steven what his feelings are towards the Skooter remake and let you know what he thinks about in by e-mail. Knowing Steven, I don't think you have to worry a lot  |
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LeandroCorreia msx addict Posts: 454 | Posted: October 08 2004, 15:47   |
Thanks a lot, Snout.
By the way, I implemented collision detections with the enemies yesterday. I only need to fix their AI. Actually the gameplay is not so critical, but the main problem is that last stages do need correct enemy AI to be solved. |
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LeandroCorreia msx addict Posts: 454 | Posted: October 08 2004, 15:57   |
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snout
 msx legend Posts: 4992 | Posted: October 08 2004, 17:06   |
nice site! Did a newspost about it
I don't seem to be able to reach Steven today.. I'll try again after Bussum. Just a bit more patience please  |
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Thom msx addict Posts: 378 | Posted: October 08 2004, 19:17   |
As a kid I thought the EuroSoft/AckoSoft games were mediocre. In retrospect however, some of their games were really polished and fun to play. Skooter, Breaker Breaker (or Break-in) amongst others were quite nice actually.
Methodic Solutions also spawned from Aacko, didn't it? Hard Boiled and Gutt Blaster were ace, even then!
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LeandroCorreia msx addict Posts: 454 | Posted: October 08 2004, 19:47   |
I do agree with Thom opinions... Most of their games were shameful rip-offs of already known games, only with voice. But still, Skooter, Hype, and Break-in were really cool games.
Is it true that "Oh, Shit" was forbidden in Europe?
And what was the objective of "Hard Boiled"? I kept wandering all the time in that game.  |
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[D-Tail]
 msx guru Posts: 3020 | Posted: October 08 2004, 21:44   |
Afaik Oh, Shit! wasn't forbidden in Europe. At least, I recall me having it on tape... Gave it away to a friend of mine, who probably still has it. But I could be wrong.
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MrRudi msx addict Posts: 467 | Posted: October 09 2004, 19:02   |
Skooter and Breaker-Breaker are true gems in my ever so humble opinion. The time I spent playing 2-player Breaker-Breaker with the guys from Compjoetania
Too bad Cees Kramer doesn't really make games anymore, the last thing I ever saw of him (in terms of product) was a Defender (Desolator) remake for CD-I...that was in 1995 I think. Not sure if Philips ever released it. |
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