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MSX Forum

Emulation - Disable sprite flickering

Author

Disable sprite flickering

JEZ
msx novice
Posts: 26
Posted: November 16 2005, 23:45   
I'm trying to save some screen shots from MSX-games using various of MSX emulators, but I have a problem with the 4 sprites/line limit. If I try to save a really busy screen there are usually at least one sprite that's just partially visible.

Is there any emulator where I can disable this limitation?
dvik
msx master
Posts: 1343
Posted: November 16 2005, 23:56   
paraMSX
BiFi
msx guru
Posts: 3142
Posted: November 17 2005, 13:14   
blueMSX can't? openMSX has such a feature as well. Maybe it's an idea to add to blueMSX though.
JEZ
msx novice
Posts: 26
Posted: November 17 2005, 18:25   
Thanks!

I couldn't find it in blueMSX.

The games looks and feels a lot better without that limitation.
manuel
msx guru
Posts: 3548
Posted: November 17 2005, 18:49   
in openMSX it's available from Catapult or in the console via the "limitsprites" setting.

It has a disadvantage: try the Maze of Galious when you go into a shrine. Some games make use of the limitations of 4 sprites per row
JEZ
msx novice
Posts: 26
Posted: November 17 2005, 18:53   
hmmm, paraMSX seems to always include black scanlines in the screen shots (even though I have disabled it).

Trying openMSX/Catapult, but I still haven't got it to work properly on my computer :-P
 
 







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