Author
| X-Tazy 1.2 video available
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manuel msx guru Posts: 3552 | Posted: June 04 2006, 21:49   |
Hi,
To show off this cool hyperspecced intro (turboR, GFX9000, MoonSound, harddisk), I tried to make an AVI file of it using the latest openMSX CVS code, which runs the demo flawlessly.
However, due to my slow PC (and a certain degree of lazyness) I have to mention some problems with this video:
- the video is only 10 frames per second
- openMSX was set to 10 frames per second and scale_factor 1 (lowest quality)
- the video shows stutters at regular intervals (I suppose due to the 'live' recording); on a real MSX and in openMSX it's 100% smooth
- the sound was recorded separately (using the openMSX soundlog function) and added later: this causes some slight out-of-syncness in general and a huge out-of-sync at the end: for the audio I pressed "SPACE" a lot later than in the video recording, so now you have the wrong sound during the fighter selection at the end.
But all in all, it should give you a good impression of this intro demo and also somewhat the openMSX emulation of it
Get it here: http://openmsx.sourceforge.net/x-tazy-intro-on-openmsx.avi
Technical details: it's a 24MB AVI, encoded with the M$ MPEG-4 v2 codec with mencoder (thanks to Wouter for telling me how to use this  ), video captured with xvidcap.
Of course, you can still ask a binary on #openMSX on irc.freenode.net (or compile the latest CVS code yourself) if you want to see this with your own eyes in a lot better quality  (Or run it on a real MSX, of course!  ) |
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Ivan online
 msx professional Posts: 908 | Posted: June 04 2006, 22:43   |
Amazing!
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AuroraMSX
 msx master Posts: 1264 | Posted: June 04 2006, 23:37   |
Quote:
| Hi,
To show off this cool hyperspecced intro (turboR, GFX9000, MoonSound, harddisk), I tried to make an AVI file of it using the latest openMSX CVS code, which runs the demo flawlessly.
However, due to my slow PC (and a certain degree of lazyness) I have to mention some problems with this video:
<snip>
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Very nice video 
And I do feel a feature request coming up: direct mpeg encoding from openmsx output (combined sound+video)  |
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Ivan online
 msx professional Posts: 908 | Posted: June 05 2006, 11:17   |
AuroraMSX, the request coming up is: "More software for GFX9000!!!"  |
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norakomi msx professional Posts: 861 | Posted: June 06 2006, 09:28   |
hey manuel
can I use the graphix of the spaceship used in it for SM2?
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webmouse msx lover Posts: 121 | Posted: June 06 2006, 14:48   |
Great demo Manuel, you showed me this one when I was at your place.
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Sonic_aka_T
 msx guru Posts: 2269 | Posted: June 06 2006, 16:04   |
Quote:
| hey manuel
can I use the graphix of the spaceship used in it for SM2?
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I think Manuel just made the video, not the game... |
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wolf_
 msx legend Posts: 4781 | Posted: June 06 2006, 16:14   |
actually, I'm quite sure about that..  |
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norakomi msx professional Posts: 861 | Posted: June 06 2006, 17:46   |
ok ! 
Thats also cool, who can I ask then ? |
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manuel msx guru Posts: 3552 | Posted: June 06 2006, 18:58   |
Indeed, I only made the video  Better ask someone of Abyss.... Maybe Maggoo can help you with that?
And webmouse: you saw the 1.1. version, this is the 1.2 one. |
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Maggoo msx professional Posts: 591 | Posted: June 06 2006, 23:23   |
Quote:
| Indeed, I only made the video  Better ask someone of Abyss.... Maybe Maggoo can help you with that?
And webmouse: you saw the 1.1. version, this is the 1.2 one.
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Unfortunately I was not involved at all in the Xtazy project. Better contact Slayerman (Martial Benoit) or Mi-Chi. |
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snout
 msx legend Posts: 4992 | Posted: June 06 2006, 23:26   |
... I think you'd best contact André Kuepfer, who is coordinating the open-sourcing of Xtazy. Still, as this open source initiative aims to create a releasable version of the game after all...
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ro msx guru Posts: 2347 | Posted: June 07 2006, 10:50   |
XTC was done by them German duded indeed. uhm, michi was the coder iirc
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ro msx guru Posts: 2347 | Posted: June 07 2006, 10:51   |
why AVI? ... sight... why not MPEG, standard replay on all players
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norakomi msx professional Posts: 861 | Posted: June 07 2006, 10:58   |
Better contact Slayerman (Martial Benoit) or Mi-Chi.
... I think you'd best contact André Kuepfer
ehhh, yeah, I dont know that much msx-people....  |
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