MSX1 Games with smooth scroll (Development MSX Forum)MSX Resource Center               
              
English Nederlands Espa�ol Portugu�s Russian         
 News
   Frontpage
  News archive
  News topics

 Resources
   MSX Forum
  Articles
  Reviews
  Fair reports
  Photo shoots
  Fairs and meetings
  Polls
  Links
  Search

 Software
   Downloads
  Webshop

 MRC
   Who we are
  Join our team
  Donate
  Policies
  Contact us
  Link to Us
  Statistics

 Search
 
  

  

 Login
 

Username

Password




Don't you have an account yet? Become an MSX-friend and register an account now!.


 Statistics
 

There are 52 guests and 5 MSX friends online

You are an anonymous user.
 

MSX Forum


MSX Forum

Development - MSX1 Games with smooth scroll

Goto page ( 1 | 2 | 3 | 4 Next Page )
Author

MSX1 Games with smooth scroll

PingPong
msx master
Posts: 1026
Posted: August 11 2006, 07:55   
In a previus post, i've told about games with 1 or 4 pixel smooth scroll:

I know:

GROG'S revenge (1 pixel scroll with colorful background)
circus charlie (1 pixel scroll also with colorful background, however, less smooth)
desolator (less colorful, but very fast & smooth)
Moon Patrol (4 pixel scroll, with parallatic effects)


Did anyone know other games with those features on msx1? I would be a complete list to compare different approach to the problem.

thx.
viejo_archivero
msx addict
Posts: 457
Posted: August 11 2006, 08:55   
Talkin' about just horizontal scroll or vertical too? *Pippols*

Circus Charlie uses a very tricky scroll planning, similar to track and field, using horizontal static lines to get the visual impresion of the scroll while just a little portion of the screen+sprites are updated.

Robsy showed me an MSX game that features multidirectional smooth scroll, I think it was a ROM but I don't remember its title...

BTW, there are tons of speccy ports that feature scrolls, but are really * s l o w *, as those scrolls weren't planned for the MSX hardware.
spl
msx professional
Posts: 759
Posted: August 11 2006, 09:39   
Well, Soldier of Light and Commando Tracer for example, are very good speccy ports with (specially in the second game) very good scrolls. Most of Animagic conversions have good scrolls (Xenon, Mortadelo 2, Soldier of Light, etc...)

High Way Star (1983) which has a Spanish version called "Race City" (1988, Iber) is also another very good example of good scroll (vertical and horizontal) on MSX 1.
viejo_archivero
msx addict
Posts: 457
Posted: August 11 2006, 09:52   
Commando Tracer is a good example of multilayer scroll!... and for 4 pixels scroll, take A.M.C. as example: it has a 2 layer scroll, first is 8 pixels scroll and the background one is 4 pixels scroll. The result is quite good (and fast).
jltursan
msx professional
Posts: 887
Posted: August 11 2006, 10:10   
Quote:

GROG'S revenge (1 pixel scroll with colorful background)



It's 2 pixels scroll if I'm not wrong...

For the multidirectional scroll look Iligks Episode One - Theseus, it's really good!
viejo_archivero
msx addict
Posts: 457
Posted: August 11 2006, 10:27   
Quote:

For the multidirectional scroll look Iligks Episode One - Theseus, it's really good!


That's the one I was talking about!
PingPong
msx master
Posts: 1026
Posted: August 11 2006, 10:38   
Quote:

Commando Tracer is a good example of multilayer scroll!... and for 4 pixels scroll, take A.M.C. as example: it has a 2 layer scroll, first is 8 pixels scroll and the background one is 4 pixels scroll. The result is quite good (and fast).



can you point the link on xydirect?


PingPong
msx master
Posts: 1026
Posted: August 11 2006, 10:39   
Sorry. I did not explain more precisely. I think to exclude speccy games that do scroll with CPU brute force of course.
viejo_archivero
msx addict
Posts: 457
Posted: August 11 2006, 11:00   
Quote:

can you point the link on xydirect?



Astro Marine Corps
manuel
msx guru
Posts: 3552
Posted: August 11 2006, 11:15   
Also a very fast (prob. 1 char) scroll: THing Bounces Back.
Rikusu

msx professional
Posts: 959
Posted: August 11 2006, 11:40   
Avenger is quite smooth as well, iirc, also from Gremlin Graphics.

And of couse Bosconian, but you can hardly call that a scroll, as it's just sprites moving.
PingPong
msx master
Posts: 1026
Posted: August 11 2006, 11:51   
Quote:

Quote:

can you point the link on xydirect?



Astro Marine Corps



Good for parallatic engine, but the usual speccy conversion. No, thx.
PingPong
msx master
Posts: 1026
Posted: August 11 2006, 11:59   
Quote:

Well, Soldier of Light and Commando Tracer for example, are very good speccy ports with (specially in the second game) very good scrolls. Most of Animagic conversions have good scrolls (Xenon, Mortadelo 2, Soldier of Light, etc...)

High Way Star (1983) which has a Spanish version called "Race City" (1988, Iber) is also another very good example of good scroll (vertical and horizontal) on MSX 1.



I'm interested, does anyone own this game? Can anyone do a mpeg to see how scroll?
PingPong
msx master
Posts: 1026
Posted: August 11 2006, 12:08   
Quote:

Avenger is quite smooth as well, iirc, also from Gremlin Graphics.

And of couse Bosconian, but you can hardly call that a scroll, as it's just sprites moving.



Avenger, is scrolling at 8x8 pixels. Not what i mean. Plus is the usual speccy conversion.

Rules are:

No blocky: No 8x8 pixel scroll
No speccy conversions, because those works in different way.

PingPong
msx master
Posts: 1026
Posted: August 11 2006, 12:35   
Quote:

Quote:

Well, Soldier of Light and Commando Tracer for example, are very good speccy ports with (specially in the second game) very good scrolls. Most of Animagic conversions have good scrolls (Xenon, Mortadelo 2, Soldier of Light, etc...)

High Way Star (1983) which has a Spanish version called "Race City" (1988, Iber) is also another very good example of good scroll (vertical and horizontal) on MSX 1.



I'm interested, does anyone own this game? Can anyone do a mpeg to see how scroll?



Sorry i didn't explain what game, was race city, the other mentioned are the usual speccy conversions.
 
Goto page ( 1 | 2 | 3 | 4 Next Page )
 







(c) 1994 - 2008 MSX Resource Center Foundation. MSX is a trademark of MSX Licensing Corporation.