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(Mega)polls and opinions - Most essential MSX event (1982-2005) megapoll [nominations]

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Most essential MSX event (1982-2005) megapoll [nominations]

Sonic_aka_T

msx guru
Posts: 2269
Posted: September 04 2006, 01:43   
Nom: fondacio and wolf_ hijacking this thread
Why: don't they have anyting better to do
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 01:44   
Nom: MSXDev'05
Why: the compo became more international, while MSXDev'04 already gained quite some respect, it was MSXDev'05 that started somewhat of an MSX1-craze. It also turned a lot of hi-spec ppl into dev'ing for MSX1 who wouldn't have done so otherwise.
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 01:45   
fondacio: on the MC music: let's first just nominate, we'll see what survives in the megapoll, and what not
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 01:49   
Nom: f1 spirit
Why: first game with the popular SCC chip
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mars2000you
msx master
Posts: 1723
Posted: September 04 2006, 01:52   
Nom: openMSX
Why: the 1st emulator who cares in all points for accuracy, what's not the case with all fMSX clones; it's also the first emulator with GFX9000 support, the most advanced graphic card for MSX.
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fondacio
msx lover
Posts: 103
Posted: September 04 2006, 01:54   
Nomination: the establishment of the RBM MSX2(+)/FM-PAC club by Bas Labruyère and Ronald Zijlstra
Why: after Philips left the scene and companies like Sparrowsoft and HSH spent most of their time and money trying to destroy the other and placing advertisements for goods that were still in their early design stages, a bunch of amateurs who were enthusiastic about games and demos established a club that pretty much defined the MSX fanatic from that moment on: they imported software directly from Japan and sold it to its members, and gave a major boost by establishing not only Clubguide magazine, but also the Clubguide picturedisk (nominated by wolf_ elsewhere), which was the first platform for many aspiring demo groups, and also featured the groups from the early demo scene: the first nine featured Fony, Starcracks, Merlasoft/Xelasoft/Iron Soft International, Station, Moonsoft, Anma, RMF, Cain, Impact and many others. Later, the club became Genic and then Sunrise, while it also inspired similar clubs like MSX Futurist and Lovako Software Club, which merged into MSX Engine. It was one of the first, if not the first, sign of amateurs taking over.
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mars2000you
msx master
Posts: 1723
Posted: September 04 2006, 01:55   
Nom : blueMSX
Why : the emulator that is the living proof that you can combine high level of accuracy with high level of comfort for the end-user, also the first MSX emulator with support for consoles or computers that are very close to the MSX system (SVI, Coleco, Sega).
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mars2000you
msx master
Posts: 1723
Posted: September 04 2006, 01:59   
Remark : I've nominated blueMSX and openMSX because they are the best emulators, no other emulator can beat them
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fondacio
msx lover
Posts: 103
Posted: September 04 2006, 02:00   
Ok, this is becoming a bit Dutch-centric, but:

Nomination: MSX Computer Magazine becoming MSX/MS-DOS Computer Magazine at issue #22
Why: when the #1 MSX magazine in the Netherlands (or rather, its publisher) didn't trust the MSX market enough to keep it economically viable, it forced Wammes Witkop to create a strange hybrid that satisfied no one and dented the faith of the entire MSX community, especially the commercial sector. By the time MCM returned to MSX-only, 14 issues later, it was too late.
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 02:05   
Nom: Psycho World
Why: a great smooth scrolling action/platformgame (rare!) on MSX2
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 02:11   
Nom: the split (screen, palette, sprite etc.)
Why: it opened so many things for the demoscene, dunno who invented it (or rather: who found out about it), but it's an essential discovery
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mars2000you
msx master
Posts: 1723
Posted: September 04 2006, 02:13   
Quote:

Nom: the split (screen, palette, sprite etc.)
Why: it opened so many things for the demoscene, dunno who invented it (or rather: who found out about it), but it's an essential discovery



Very original as nomination
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 02:14   
Nom: The Moonsound
Why: interesting soundcard, esp. compared to the traditional soundextensions
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 02:19   
Nom: Sunrise's CF interface
Why: While Sunrise as a whole was already mentioned, esp this device was so damn handy when it came out. In a time when MSX disks (720k) are rare or simply dying, an MSX-PC swappable mass storage medium was simply the right thing at the right time.
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wolf_

msx legend
Posts: 4781
Posted: September 04 2006, 02:22   
Nom: the release of Usas
Why: graphically splendid Platformgame with great, and often covered, music. One of Konami's most decent games, if you ask me.
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