Auf wiedersehen Monty for Turbo-R (Software and gaming MSX Forum)MSX Resource Center               
              
English Nederlands Espa�ol Portugu�s Russian         
 News
   Frontpage
  News archive
  News topics

 Resources
   MSX Forum
  Articles
  Reviews
  Fair reports
  Photo shoots
  Fairs and meetings
  Polls
  Links
  Search

 Software
   Downloads
  Webshop

 MRC
   Who we are
  Join our team
  Donate
  Policies
  Contact us
  Link to Us
  Statistics

 Search
 
  

  

 Login
 

Username

Password




Don't you have an account yet? Become an MSX-friend and register an account now!.


 Statistics
 

There are 39 guests and 4 MSX friends online

You are an anonymous user.
 

MSX Forum


MSX Forum

Software and gaming - Auf wiedersehen Monty for Turbo-R

Goto page ( Previous Page 1 | 2 )
Author

Auf wiedersehen Monty for Turbo-R

SLotman
online
msx professional
Posts: 544
Posted: September 21 2006, 17:28   
Then my friend have a different MSX Legacy hehehehe, because his listing does not have a folder GAMEDISK
SLotman
online
msx professional
Posts: 544
Posted: September 21 2006, 19:51   
Ok, now I'm trying to make a ROM file myself...

I first altered RedMSX to save all RAM content to a file; then I started it and loaded auf monty (removing the ",R" from the last bloadable file) and finally I saved the RAM to a 64k file.

After loading, doing in basic DEFUSR=&H8700:A=USR(0) starts the game (on the emulator). Now I dont know how can I convert this RAM image to a ROM file... any hints?
SaebaMSX
msx freak
Posts: 255
Posted: September 21 2006, 20:19   
Quote:

Then my friend have a different MSX Legacy hehehehe, because his listing does not have a folder GAMEDISK



Legacy v6.0 had a problem since JAM's HD crashed before it was finished and some stuff had to be recovered from an older version. So some texts with contents miss some information about the CD.

Guillian's version could be the one which was shared some time ago or my own version... so it could have more stuff since I updated it in my HD. I could not check it yet, since my desktop computer won't boot... I will connect its HD to my laptop soon.
manuel
msx guru
Posts: 3552
Posted: September 21 2006, 20:21   
Slotman: note that you can do the same in openMSX with:
save_debuggable memory myRAM.bin
in the console. (No need to alter MSX emulators for that... )
SaebaMSX
msx freak
Posts: 255
Posted: September 23 2006, 15:56   
Back again.

I've checked it and it is not in ROM format in MSX Legacy. I have it since JAM made a cracked rom version to make easier the map captures for call MSX. Anyways, I've found it and it works in openMSX emulating turboR (hey, I bought this one original in Tape when I was a child, so I am not a pirate! )

The enemies killed me so it must be a previous version of the "cracked" version. This game rocks.
 
Goto page ( Previous Page 1 | 2 )
 







(c) 1994 - 2008 MSX Resource Center Foundation. MSX is a trademark of MSX Licensing Corporation.