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(Mega)polls and opinions - Most essential MSX event (1982-2005) [rough guide to round 5]

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Most essential MSX event (1982-2005) [rough guide to round 5]

snout

msx legend
Posts: 4991
Posted: October 05 2006, 13:15   
Nom: Release of MSX2
Why: Made MSX most advanced 8-bit platform.

Nom: Tilburg fair
Why: one of the two major MSX fairs in the central MSX years


Nom: Konami
Why: This company basically made the MSX system into what it is still known for nowadays, and many of their game franchises still popular today had their roots or some of their early installments on this computer. They were also superior to everyone else on the MSX, which they never quite achieved in such a way on any other system...and I doubt anyone else ever did.

Nom: The release of Metal Gear 2: Solid Snake
Why: first of all, it is the last game Konami ever released on MSX (as far as I know, correct me if I'm wrong). Moreover, it is arguably their best MSX game (maybe together with SD Snatcher, and a case can be made for Space Manbow). More even than the first Metal Gear, it established the genre of Tactical Espionage. All elements of Metal Gear Solid's gameplay are already present (the radar, the plot developments, temperature changes, crawling, the ladies' room) and Konami really pushed the limits of MSX2 with this game, both of which it didn't do with the first Metal Gear. And it's Konami's only 4-megarom.


Nom: MSX disk drive
Why: Read/Write random access media gave new speed to MSX development, game loading and piratism.No more shitting around with tapes.

Nom: The release of SD-Snatcher
Why: according to many, the best RPG on MSX (or best GAME even)


Nom: Compile
Why: Brought some amazing releases (like the already mentioned Aleste 2), introduced the concept of Disk magazines and supported MSX for a very, very, very long time

Nom: MSX turboR
Why: Finally the long waited new CPU for MSX! Made MSX the most advanced 8-bit platform... again!


Nom: Japan software houses
Why: For all the great games

Nom: MSX Resource Center
Why: central MSX-website of nearly everything MSX'ish (all except warez ^_^), big role in bringing old ppz and new ppz together again


Nom: V9938
Why: First hardware accelerated video chip on 8-bit computers.

Nom: V9958
Why: Hardware scroll, many colorNom: The release of Aleste 2


Nom: Sunrise - gameproductions
Why: offered gameproduction (box, manual, sales) to the scene.

Nom: Sunrise - hardware
Why: creation, maintaining and sales of new and interesting hardware.
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