Author
| R-TYPE?
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PingPong msx professional Posts: 882 | Posted: April 08 2007, 19:47   |
some one told me that the r-type cartridge works in a different way if used on msx1 or msx2 (better gfx?)
I've tryed on bluemsx two configurations (msx1 & msx2) but i cannot see nothing different.
the screen mode is the same.
Does anyone could clarify me?
thx
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flyguille msx master Posts: 1183 | Posted: April 08 2007, 21:21   |
maybe is screen2 vs screen4 (for take the advantage of 8 sprites inline instead of 4)
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Ivan
 msx professional Posts: 878 | Posted: April 08 2007, 21:26   |
I believe that it uses the MSX2 colour palette (like Nemesis 3) but I'm not sure.
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PingPong msx professional Posts: 882 | Posted: April 08 2007, 21:32   |
Looks exactly the same, the screen mode is the same, the color palette is the same.
Maybe i've got the bad version?
(It's a rom)
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hap msx addict Posts: 465 | Posted: April 08 2007, 22:28   |
Yeah, it's taking advantage of the palette a bit. You can see it well on the 2nd level.
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Ivan
 msx professional Posts: 878 | Posted: April 08 2007, 23:38   |
Yes, I remember that on the 2nd stage some colours looked differently on a MSX2 computer.
Btw, if you have an MSX2+ or turboR the MSX-MUSIC is not detected unless you plug a FM-PAC. Martos made a disk version that detects the internal MSX-MUSIC and makes use of the R800 mode to avoid the slow down in stage 3 (and maybe in other stages...).
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PingPong msx professional Posts: 882 | Posted: April 09 2007, 00:49   |
ah, ah.... thx guys...
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PingPong msx professional Posts: 882 | Posted: April 09 2007, 09:37   |
Basically it's a msx1 game... no much effort to support msx2
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