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Trading and collecting - For Sale: MSX LaserDisc Badlands (Konami) and Starfighters (ASCII)

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For Sale: MSX LaserDisc Badlands (Konami) and Starfighters (ASCII)

manuel
msx guru
Posts: 3447
Posted: August 02 2007, 13:28   
wolf: FMV backgrounds, but only with a special MSX and special laser disc player.
wolf_
online

msx legend
Posts: 4713
Posted: August 02 2007, 13:40   
So, do those FMV's use the videochip at all (e.g. use tiles or something to build an image, like nyyrikki does), or do the CD frames go to the tv/mon output directly?
SLotman
online
msx professional
Posts: 543
Posted: August 02 2007, 14:55   
Damn, those games should be dumped and emulated

For what I heard, the ones emulated on Daphne are not the same versions as the MSX ones... I would love to see them working

As for how they work, the few things I could find is that they load the game and control the laserdisc from the cassette port, you even start the game by loading a basic program...

then the video image appears *behind* the MSX screen, so you can even place sprites on top of the video!
wolf_
online

msx legend
Posts: 4713
Posted: August 02 2007, 15:05   
Ah, I guess that's ye olde color 0 / transparent trick again then eh..?
SLotman
online
msx professional
Posts: 543
Posted: August 02 2007, 15:12   
yup, thats the one

I just keep thinking the ammount of stuff that could be made with those things...

Imagine you fighting a huge dragon (the dragon being the video, and the rest being done by the MSX itself...)

Too bad this doesnt work on all MSXs - I would love to see a Mad Dog McCree for MSX using a pistol
NYYRIKKI
msx master
Posts: 1510
Posted: August 02 2007, 15:39   
Quote:

you even start the game by loading a basic program...



The program can be BASIC (There are many BASIC commands for controlling the disk) or ML... You load the game by typing CALL LD
Format the program is stored on LD is similar to MSX cassette but still different.

wolf_
online

msx legend
Posts: 4713
Posted: August 02 2007, 16:01   
A SKUMM(tm) engine would be so practical to do with such a system.. *sob*
manuel
msx guru
Posts: 3447
Posted: August 02 2007, 16:19   
The whole idea is that the LD contains loads of frames that can be randomly accessed by the player. The MSX program can therefore put any image (sequence) on the background in a very short time, just by letting the LD player display certain frame (series) at the right time.
SLotman
online
msx professional
Posts: 543
Posted: August 03 2007, 15:22   
You could even cheat, loading 1 frame in background, pausing the LD and just draw shapes/sprites on top of it... imagine the possibilities


wolf_
online

msx legend
Posts: 4713
Posted: August 03 2007, 15:47   
additional questions:

- The framerate of such a FMV, even when each frames could come from everywhere on the disc, is always a steady 25fps at least?
- How big is one frame, e.g. how many images fit a disc of -assumingly- some 630MB'ish?
manuel
msx guru
Posts: 3447
Posted: August 03 2007, 17:04   
wolf: LD is an analog system Anyway, check http://en.wikipedia.org/wiki/Laserdisc
The MSX LD's are the full size 12" discs.

Note that the MSX LD games aren't mentioned at all on Wikipedia! Someone should add them!
BodyHammeR
msx addict
Posts: 487
Posted: August 04 2007, 11:58   
Quote:

A SKUMM(tm) engine would be so practical to do with such a system.. *sob*



Super Kinetic Ultra Magnetic Men(tm)?
AuroraMSX

msx master
Posts: 1248
Posted: August 05 2007, 10:12   
Quote:

Quote:

A SKUMM(tm) engine would be so practical to do with such a system.. *sob*



Super Kinetic Ultra Magnetic Men(tm)?

SCUMM, actually: Script Creation Utility for Maniac Mansion (see e.g www.scummvm.org). The tool LukasArts used to script their adventure games...

[edit]And yes, a port of that engine to MSX would definitely be fun! /me wants to play 'Sam&Max hit the Road' on MSX [/edit]
Sd-Snatcher
online
msx freak
Posts: 250
Posted: August 05 2007, 11:18   
Quote:

additional questions:

- The framerate of such a FMV, even when each frames could come from everywhere on the disc, is always a steady 25fps at least?
- How big is one frame, e.g. how many images fit a disc of -assumingly- some 630MB'ish?




LD are not digital, they are analog, like a vinil. Only sound can be digital.


Edit... previously answered
 
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