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MSX-Related - SCC synthesizer...

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Author

SCC synthesizer...

NYYRIKKI
msx master
Posts: 1528
Posted: December 29 2006, 19:32   

Hmm... For SID sounds there exists perfect solution called HardSID.
For MSX-Music and MSX-Audio you can use MoonBlaster voice selector that accepts MIDI input.
For SCC there really is no way to play that with MIDI, but I think you should look for MOD/IT/XM or some similar tracker that accepts MIDI input. You can load SCC sample to it, set looping to 0 and there you go...

wolf_

msx legend
Posts: 4779
Posted: December 29 2006, 19:40   
I'm quite sure the lack of interpolation does it all. For our -delayed- game I'm doing the psg+scc music in Impulse Tracker, in which I can choose to not have interpolation.. and it sounds convincing! I ripped all those typical konami sounds (which I did earlier in SillyCone Christmas) and it gave me instant Konami all the way.
 
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