Project MOAM - Moon over Arba Minch (MSX development MSX Forum)MSX Resource Center               
              
English Nederlands Espa�ol Portugu�s Russian French         

MSX Forum


MSX Forum

MSX development - Project MOAM - Moon over Arba Minch

Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 Next Page )
Author

Project MOAM - Moon over Arba Minch

DemonSeed
online
msx master
Posts: 1395
Posted: July 22 2008, 16:55   
@ jltursan: Thanks for pointing out the Zambeze game!

@ RyJuZo: Well, back in the days there were at least 2 people who drew an elaborate total game map of it, so it might be a matter of taste.
Huey
msx professional
Posts: 858
Posted: July 23 2008, 08:40   
Quote:

The screenshots from the game are really close to the pictures of Arba Minch. At least, they are close to what can be seen here. The hut rendition is pixel perfect!



Haha . You're so right. I used those pictures for making the hut gfx. At first I made a different hut/house. But due to DemonSeed's exellent script I had to redo/rearrange most gfx.
yum
msx professional
Posts: 563
Posted: July 23 2008, 09:09   
Bad Demonseed, bad!
MäSäXi
msx professional
Posts: 851
Posted: July 23 2008, 10:04   
Quote:

could not have said it better

ASM's the KING, baby. THE KING!




ELVIS IS THE ONLY KING!


Very Good Screen 2 Graphics! Go on!
RyJuZo
msx freak
Posts: 235
Posted: July 23 2008, 12:20   
Quote:

Quote:

could not have said it better

ASM's the KING, baby. THE KING!




ELVIS IS THE ONLY KING!




ahh but...ELVIS is DEAD...and ASM (MSX) LIVES FOREVER !!!!!
RyJuZo
msx freak
Posts: 235
Posted: July 23 2008, 12:25   
Quote:

@ jltursan: Thanks for pointing out the Zambeze game!

@ RyJuZo: Well, back in the days there were at least 2 people who drew an elaborate total game map of it, so it might be a matter of taste.



well I think people who program Jumps as done in this game that they should be SHOT !! And buried somewhere with no tombstone...haha...but seriously...it SUCKS !
jltursan
msx professional
Posts: 999
Posted: July 23 2008, 13:06   
Quote:

well I think people who program Jumps as done in this game that they should be SHOT !!



Well, the first ML program of a hobbyist sometimes could have this kind of "features" and, hey!, it's funny despite the jump...
DemonSeed
online
msx master
Posts: 1395
Posted: July 23 2008, 13:34   
I think they'd deserve a tombstone.

And it should say "GAME OVER".
Huey
msx professional
Posts: 858
Posted: July 23 2008, 13:34   
Quote:

well I think people who program Jumps as done in this game that they should be SHOT !! And buried somewhere with no tombstone...haha...but seriously...it SUCKS !



Not a nice thing to say.
yum
msx professional
Posts: 563
Posted: July 23 2008, 13:42   
Quote:

I think they'd deserve a tombstone.

And it should say "GAME OVER".



How about this one:

http://www.oddee.com/_media/imgs/articles/a86_e3.jpg
DemonSeed
online
msx master
Posts: 1395
Posted: July 23 2008, 13:48   
WOW!

How about:

10 IF HP < 1 THEN END ELSE GOTO 10

Or for the buddhists / vedists:

10 IF HP < 1 THEN HP = 100 : GOTO 10 ELSE GOTO 10
DemonSeed
online
msx master
Posts: 1395
Posted: July 23 2008, 13:54   
(those are actually incomplete programs but I'm sure someone can think of better / more logical ones)
Huey
msx professional
Posts: 858
Posted: July 23 2008, 14:28   
.
DemonSeed
online
msx master
Posts: 1395
Posted: July 23 2008, 14:34   
Quote:

.


That's quite nihilistic of you.
RyJuZo
msx freak
Posts: 235
Posted: July 23 2008, 14:37   
Quote:

Quote:

well I think people who program Jumps as done in this game that they should be SHOT !! And buried somewhere with no tombstone...haha...but seriously...it SUCKS !



Not a nice thing to say.



I know....but it's like the coders never played their own game...if they did ....they would notice that their gameplay ...(ok let me be nicer this time)....is not so OK !
 
Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 Next Page )
 







(c) 1994 - 2010 MSX Resource Center Foundation. MSX is a trademark of MSX Licensing Corporation.