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Emulation - search for color palette of msx1

Author

search for color palette of msx1

flok
msx novice
Posts: 25
Posted: August 01 2008, 18:11   
Hi,

Does anyone have the color palette of a real msx1 for me? I could only find the one for msx2. Works too but colors in games like athletic land are a little off then.

What I currently have is:
unsigned char rgb[16][3] = {
         { 0, 0, 0 },
         { 0, 0, 0 },
         { 33, 200, 66 },
         { 94, 220, 120 },
         { 84, 85, 237 },
         { 125, 118, 252 },
         { 212, 82, 77 },
         { 66, 235, 245 },
         { 252, 85, 84 },
         { 255, 121, 120 },
         { 212, 193, 84 },
         { 230, 206, 128 },
         { 33, 176, 59 },
         { 201, 91, 186 },
         { 204, 204, 204 },
         { 255, 255, 255 }
                };

hap
msx addict
Posts: 471
Posted: August 01 2008, 18:21   
Maybe you're reading red as blue and blue as red, causing the blue water in Athletic land to turn into a pool of blood ;p
DemonSeed
msx professional
Posts: 948
Posted: August 01 2008, 19:20   
Quote:

Maybe you're reading red as blue and blue as red, causing the blue water in Athletic land to turn into a pool of blood ;p


After getting giant balls bounced against his face, breaking his neck a few times and having burning cinders and piranhas jumping smack into the crotch, I don't really blame the player character for coughing up quite some.
manuel
msx guru
Posts: 3450
Posted: August 01 2008, 20:13   
Here's how openMSX has it.
hap
msx addict
Posts: 471
Posted: August 01 2008, 20:24   
Here's how flok has it.
flok
msx novice
Posts: 25
Posted: August 05 2008, 01:01   
Found the problem! The routine which plots an emulated pixel garbled indeed the r/g/b values.
 
 







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