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Emulation - Symbian emulator?

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Author

Symbian emulator?

jr
msx addict
Posts: 310
Posted: December 16 2003, 08:05   
The problem with C-BIOS is that first of all if I have understood its license correctly I would have to display the C-BIOS disclaimer etc. in the emulator if I would distribute it with the emulator. Other thing is that it does not contain a BASIC interpreter (i.e. disk/tape games that use BASIC loaders do not work) and I believe it does not work with MSX2/2+...


What kind of resizable window are you talking about?
jr
msx addict
Posts: 310
Posted: December 16 2003, 14:30   
I just uploaded v0.97. Perhaps I can try to add some new features next instead of reimplementing old stuff
Latok
msx master
Posts: 1734
Posted: December 16 2003, 16:04   
Trying it now, JR. I'm absolutely STUNNED by the music emulation. It runs almost perfect now!!

I have a problem with selecting ROMcartridges though. The emulator gives back an error: fmsx USER 10.

I CAN select a diskimage, that works just fine. Have played SD Snatcher a bit
Latok
msx master
Posts: 1734
Posted: December 16 2003, 16:08   
JR, I got it already. There was one ROM-image which had a ROM-extension in CAPITALS. That makes the emulator crash. So Kingsva2.ROM makes the emulator crash and Kingsva2.rom doesn't
jr
msx addict
Posts: 310
Posted: December 16 2003, 16:15   
Ahh... stupid bug, I'm probably using a case sensitive string match... well, I'll fix it in the next release, which I plan to make in a shorter time than what it took me to make this version If I only can make myself take one small step at a time
Latok
msx master
Posts: 1734
Posted: December 16 2003, 16:22   
Another thing. When I pause the emulator to change e.g. the volume to a higher or lower level and I Resume the emulation, the emulator doesn't switch back to the emulator on screen. I do hear the sound, so the emulator is resumed, but the Main Symbian Menu keeps being displayed.
snout

msx legend
Posts: 4992
Posted: December 16 2003, 16:22   
In the mean time, I ordered myself a 6600
Latok
msx master
Posts: 1734
Posted: December 16 2003, 16:26   
I'm very curious about the achievements of the 0.97b version, indeed.
karloch

msx addict
Posts: 418
Posted: December 16 2003, 17:52   
Ah Jr, it is a bit annoying that every time that we have to update the emulator version, we also have to create a new rom package and delete the one that is already installed, losing saved games and states... Is there any workaround for it?
Sousuke
msx freak
Posts: 154
Posted: December 16 2003, 22:16   
Quote:

Trying it now, JR. I'm absolutely STUNNED by the music emulation. It runs almost perfect now!!

Same here, the emulated sound is much more enjoyable now!
Again you've managed to squeeze more power out... impressive!!
Also the keyboard response improvement is great! Thx again

But I noticed that the new emu is a little bit unstable compared to 0.96. I very often get an error (especially when emulating MSX2/2+), which causes my phone to get stuck somewhere and forcing me to reboot.
karloch

msx addict
Posts: 418
Posted: December 17 2003, 00:03   
I just tested the new version and I agree with everybody, the sound emulation have been greatly improved! A great work. However, the emulator is very very unstable and my 3650 crash easily using it. Version 0.96 was much more stable than the 0.97.

But, regardless of the bugs, great work with the speed improvement!
jr
msx addict
Posts: 310
Posted: December 17 2003, 07:27   
Latok - the screen update problem is probably a DSA bug, but I already changed the approach I'm using and on my 7650 it works. Hopefully this fixes your problem also -- I'll release an update (0.98) soon.

Sousuke - the "stucking" problem is usually related to sound - if you have sound disabled I would assume this does not happen? Nevertheless, I'll try to find a bug to squash...

karloch - the reason for this problem is that the rom/dsk/cas SIS file that you are using is a "patch" to the emulator instead of its own standalone package. The best workaround is to copy the rom/dsk/cas files yourself to the MMC card instead of using SIS files altogether. Another solution would be to make the SIS file with the rom/dsk/cas files a standalone package instead of an update to the emulator itself. This can be done by taking the "TYPE=SP" away and changing the UID of the SIS to something else than the emulator's UID (you could use an unofficial temporary UID, say 0x00456789 for example) in the pkg file. You can also then remove the dependency to the emulator from the pkg file if you like. An example of the pkg file:

;-------------------------------------------
#{"MSX ROMs"},(0x00456789),1,0,0
(0x101F6F88),0,0,0,{"Series60ProductID"}
"msx.rom.gz"-"!:systemappsfmsx
ommsx.rom.gz"
"Penguin Adventure.rom.gz"-"!:systemappsfmsxdataPenguin Adventure.rom.gz"
;-------------------------------------------

Also, I'm sorry about the unstability, but I wanted to release this version anyway. I'll try to work on the bugs as we go on, some problems seem to be related to the loading of the icons, I'll try to use a cache for them and see if that helps.

[D]J
msx novice
Posts: 20
Posted: December 17 2003, 19:09   
Just tried v.097b on my Nokia 6600... well it crashes when I try to insert a disk, it doesn't allow to use disk images Too bad, my fav games are on .dsk!
[D]J
msx novice
Posts: 20
Posted: December 17 2003, 19:13   
forget it, it was because my disk images were in capital letters, (.DSK).....
jr
msx addict
Posts: 310
Posted: December 19 2003, 06:28   
karloch, about the game/rom install: how are you transferring the SIS to your phone? Infra-red? I was thinking that it would perhaps be possible to make the emulator capable of receiving system ROMs and game files from your PC via infra-red directly... i.e. the emulator would have an option like "receive rom file via infra-red" which you would activate and then just send the rom files to the IR port on your PC
 
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