Author
| Games that the MSX should have:
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Maggoo msx professional Posts: 591 | Posted: October 27 2008, 15:30   |
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| Marble Madness and/or Gyroscope conversion or clone in SCREEN 1. Surely doable.
if someone can do 2 pixel scrolling in SCREEN 1, I really don´t care if there are some colourclash on edge of ravines as long as game scrolls smoothly enough. It may be playable with 4 pixel scrolling too... as Spectrum Gyroscope was FLIP-SCREEN based.... and it was still somewhat playable...
There are NO such like games for MSX like Marble Madness!
MSX2 conversion is nice too of course, but I feel there is bit more challenge to make it for MSX-1, I think. 
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I have seen a MSX 2 version of Marble Madness made in Basic a long long time ago.
For MSX 1 Xyzolog is not THAT far off from the Marble Madness concept.... |
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DemonSeed msx master Posts: 1033 | Posted: October 27 2008, 15:34   |
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| For MSX 1 Xyzolog is not THAT far off from the Marble Madness concept....
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Totally agreed. And that game rocks! |
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MäSäXi msx addict Posts: 500 | Posted: October 27 2008, 20:48   |
Xyzolog is single screen non-scrolling game...
but I didn´t remember at all that Bubbler was some sort of marble madness style ball game, or maybe spindizzy style? Must try it someday.  |
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Maggoo msx professional Posts: 591 | Posted: October 27 2008, 21:44   |
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| Xyzolog is single screen non-scrolling game...
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Xyzolog was one of my original favorite... it would deserve a newer MSX2 port with scrolling and more options ! |
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manuel msx guru Posts: 3548 | Posted: October 27 2008, 22:11   |
Sounds like a nice VSCREEN project  |
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Maggoo msx professional Posts: 591 | Posted: October 29 2008, 18:44   |
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| Sounds like a nice VSCREEN project 
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Got a couple more to finish before starting yet another one.
But that one would be rather easy. |
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MäSäXi msx addict Posts: 500 | Posted: November 14 2008, 10:49   |
MISSION ELEVATOR
http://www.mobygames.com/game/c64/mission-elevator/screenshots
Of course MSX has japanese Elevator Action, but it has very childish non-serious feeling in it.....
http://www.generation-msx.nl/msxdb/softwareinfo/404
....while MISSION ELEVATOR manages to have "dangerous real agent job" feeling.  I still remember how much I was scared when I played this Commodore 64 game as a kid in a dark room at evenings.....
Just check those Mission Elevator screenshots and you´ll see how much more attention programmers have put into game design compared to that dull looking Elevator Action, especially look at Amstrad screenshots to see different things you can do while playing, apart from shooting.  (of course you can do same on C64, but those actions were not included to c64 screenshots, apart finding a key)
Even Spectrum version looks much more better than MSX Elevator Action......
Nah, go and test play it, at least Commodore 64 conversion is easy to find.
Apart from non-flickery colourful sprites, it´s easy to make screen2 conversion which is graphically at least 95% same as C64/Amstrad, as there is no scrolling in this game.
P.S. I can easily stand flickery multicolour sprites!
P.S.P.S. Please convert this game!!!!!!! |
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Huey msx professional Posts: 636 | Posted: November 14 2008, 13:59   |
@:MaSaXi: Why not start a project yourself? You seem to know a lot about what can and cannot be done on MSX. Just start with some concept stuff (story, script, gameplay, some early gfx and perhaps some animations). You'd might interest other people in helping with development. MSX is the perfect if-you-want-it-then-you-can-make-it-yourself computer system.
I did the same with MOAM. |
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Salamander2 msx lover Posts: 80 | Posted: November 15 2008, 04:17   |
don't know about you, but a serious one game to the msx(2/2+): DARKSEED.
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