Project MOAM - Moon over Arba Minch (MSX development MSX Forum)MSX Resource Center               
              
English Nederlands Espa�ol Portugu�s Russian         
 News
   Frontpage
  News archive
  News topics

 Resources
   MSX Forum
  Articles
  Reviews
  Fair reports
  Photo shoots
  Fairs and meetings
  Polls
  Links
  Search

 Software
   Downloads
  Webshop

 MRC
   Who we are
  Join our team
  Donate
  Policies
  Contact us
  Link to Us
  Statistics

 Search
 
  

  

 Login
 

Username

Password




Don't you have an account yet? Become an MSX-friend and register an account now!.


 Statistics
 

There are 46 guests and 9 MSX friends online

You are an anonymous user.
 

MSX Forum


MSX Forum

MSX development - Project MOAM - Moon over Arba Minch

Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 )
Author

Project MOAM - Moon over Arba Minch

DemonSeed
online
msx master
Posts: 1218
Posted: June 02 2009, 22:37   
@ doraemonpc

Glad you already like it!

Quote:

This will be released for msxdev? In cartridge?


It can not be for MSXdev, because the game will take a 512 KB MegaROM.
Ivan

msx master
Posts: 1098
Posted: June 02 2009, 22:41   
Quote:

I've seen this game in the AAMSX RU this weekend.

Me too! Very nice game!
Rikusu
online

msx master
Posts: 1056
Posted: June 03 2009, 00:47   
Quote:

nice to know you like it
sadly we had a small diversion: a small change in the subject
(we passed from ancient ruins to deep space )
So, not sure when you will be able to see more


PS
no, you do not find an ancient alien spaceship in the forest and you succed in activate it



DemonSeed: no more beers for you
Vampier
msx professional
Posts: 596
Posted: June 03 2009, 04:46   
I won't believe it until I train it
Huey
msx professional
Posts: 770
Posted: June 03 2009, 11:39   
Quote:

ARTRAG: WHAT??? Why not make a bridge indeed? Hydlide 3 did that



No worries. The ruins and space are two seperate projects both different in gameplay (platform vs topdown)

And MOAM is not completely stalled. It is making progress (slowly). The version showed in Madrid and Barcelona is already outdated. Not to mention the (buggy) version shown at Nijmegen.


ARTRAG
msx master
Posts: 1957
Posted: June 03 2009, 11:50   
huey, you spoiled my artistically calibrated post...

mesiasmsx
msx freak
Posts: 159
Posted: June 04 2009, 17:55   
Impressive, i watched in the ru of Barcelona and i hope new advances of this beautiful game soon
 
Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 )
 







(c) 1994 - 2009 MSX Resource Center Foundation. MSX is a trademark of MSX Licensing Corporation.