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Software and gaming - GPS Navigator for MSX: Possible?

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GPS Navigator for MSX: Possible?

Selious_new
msx friend
Posts: 7
Posted: October 08 2008, 23:31   
GPS receiveres are availlable for serial UART ports and shoot be able to be used with MSX serial interface. I programmed it on HP jornada windows CE2 back in 1999 or something in C, the GPS I used needed serial port on 9600 bps. Ofcourse u can use a cd-rom drive with map data.

I think reading out the GPS part is easy, showing your position on a map will also be easy (vector based map data). Calculating route algoritm could be ported from C but even though pc/linux nerds say C compiles to code as fast as assembly, we MSX hardcore assembler programmers know thats BS
mohai
msx freak
Posts: 224
Posted: October 10 2008, 11:24   
I think this is the main problem: make the MSX to calculate routes using a HUGE database can be sooooo sloooow, even coding in pure assembly. Maybe compiling a pre-calculated database?

Calculating actual position should be easy. Antenna in the Navigator i actually have can work even at 1200 bps. That should give enough time to MSX to make easy calculations and even refresh the screen at 1/2 times per second.
Actual navigation systems use a lot of tricks to calculate possitions and give a "real time" impression...
 
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