The obvious new bit in this demonstration is the walking robot in the maze. Now the code and data fit in 45K. Work needs to be done on mapper support in order to add animations (walking), and other textures. Also a simple AI is in development. How far could this concept be stretched? Would a 1chipMSX with a boosted Z80 and a Graphics9000 in one of its slots make this new effort shine like it should? Thrill and excitement await us! Now, where to find a gun to blow that piece o' walking rust to bits..
Relevant link: Ray casting demonstration


Comments (15)
By Maggoo
Paladin (834)
24-12-2011, 13:37
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24-12-2011, 14:36
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24-12-2011, 17:24
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26-12-2011, 03:31
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27-12-2011, 10:08
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02-01-2012, 21:27
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msx guru (3022)
07-01-2012, 10:54
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msx guru (3022)
07-01-2012, 20:29
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10-01-2012, 17:57