Summertime is here, it is time to create! The Snowfall and Under Water Challenges turned out to be a huge success. They resulted in a grand total of 36 new MSX demos and games. With many cool prizes and independant jurors such as Wammes Witkop and Frank Druijff, the MSX community really has found a platform to show its creativity. The results of the Under Water Challenge will be revealed next week, in the mean time we start our new development challenge: the time has come to....Bounce!!
As with previous challenges, anything goes. No matter if it's a game or a demo, highprofile ASM or a cool BASIC oneliner, as long as it applies to the 'bounce'-theme.
As for system requirements: you are free to use anything ranging from an unexpanded MSX1 with 16kB RAM to a fully-equipped MSX turboR with 512kB RAM, GFX9000, 512kB Moonsound and IDE/CompactFlash. Of course you are also allowed to support the MSX-MUSIC, MSX-AUDIO or SCC sound chips.
And yes, of course, like previous challenges, there will be prizes to win. Try to get that olympic feel, though. It's not winning that counts, participation is da bouncing bomb!
So, if you want to join the challenge, be sure to send your submission(s) in before October 11th, 23:59 CET to bounce@msx.org. Needless to say, you are allowed to send in more than one submission.
Like the previous challenges, the entries will be judged by an independant juror. We already have someone special in mind. Just keep track on our website as we will announce his (or her) name soon.

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19-07-2004, 10:19
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