After several weeks of additional development -and admittedly a break of a few months- Infinite released the final version of Universe: Unknown, the horizontal shooter which, based on points from the juryreport, became runner-up in the MSXDev '05 competition. Changes in this new version of the game:
- [F1] for pause
- [F5] to continue
- If you play the ROM in an MSX2, a custom palette is used. Hold down [shift] during boot to avoid this palette (for example if you wish to use Palette editor or the default MSX2 palette)
- Several levels have been modified and/or fixed
- Improved musicplayer
- Introdemo is tightly timed
- There's an enddemo now
It's nonetheless still a tough game that will require the most from the shooter-experts amongst you. Although Infinite plan to release a nice manual to the game in the future as well, their focus is now primarily targeted on their upcoming game which will be entered in the MSXdev'06 competition.
Relevant link: Universe: Unknown


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