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<title>MSX Resource Center</title>
<link>http://www.msx.org/</link>
<description>The latest news from the MSX Community.</description>
<language>en-uk</language>
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 <title>MSX Resource Center</title>
 <url>http://www.msx.org//themes/Classic/images/msxlogo.gif</url>
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<item>
<title>SuperSoniqs announces Franky, a new VDP card for MSX1 and up</title>
<link>http://www.msx.org/SuperSoniqs-announces-Franky%2C-a-new-VDP-card-for-MSX1-and-up.newspost5154.html</link>
<description>Shht, don't tell anyone yet, but we might get a new VDP card for MSX computers soon. Working name of the card is Franky, and it sure has some potential if it's going to be produced. This card is for MSX1 computers and up. It's based on the Sega Master System / Mark III VDP, the 315-5124 or 315-5246 (both versions will likely be supported on the final product).

It can not only...</description>
<pubDate>Wed, 01 Jul 2009 15:21:24 +0200</pubDate></item>
<item>
<title>Passion MSX2 contest - 2nd edition</title>
<link>http://www.msx.org/Passion-MSX2-contest-2nd-edition.newspost5153.html</link>
<description>Despite the low entry count of the first edition, which was closed last night, Passion MSX just announced the second edition of their contest.

The basic idea is still the same: create an MSX2 game in ROM format (max 512KB). The game should be an MSX2 game at the very least, not really an MSX1 or MSX1+ game with a bonus palette, to name something. While the MSX1 screens, aided...</description>
<pubDate>Wed, 01 Jul 2009 10:27:08 +0200</pubDate></item>
<item>
<title>Passion MSX2 contest - 1st edition closed</title>
<link>http://www.msx.org/Passion-MSX2-contest-1st-edition-closed.newspost5152.html</link>
<description>One year ago, Passion MSX started a contest that could be seen as the MSX2 version of MSXdev. With games to be delivered in ROM format, with manual and ROM label, it was almost identical to the recent MSXdev specifications. It was however a contest for MSX2, with 512KB ROM as a maximum. Following frequent discussions of the time, about the limitations of the MSXdev contest, this...</description>
<pubDate>Wed, 01 Jul 2009 01:53:12 +0200</pubDate></item>
<item>
<title>openMSX 0.7.2</title>
<link>http://www.msx.org/openMSX-0.7.2.newspost5151.html</link>
<description>Today openMSX 0.7.2 was released. Here are the highlights:
* Windows build can now be done with Microsoft Visual C++ 2008.

* 64-bit version of openMSX for 64-bit Windows

* Unicode support throughout openMSX, including the console and OSD menu.

* OSD icons for pause, fast forward, break point and mute

* Screenshots can be made including or excluding OSD/console

* Severa...</description>
<pubDate>Wed, 01 Jul 2009 01:01:48 +0200</pubDate></item>
<item>
<title>Sjasm 0.4 beta 7</title>
<link>http://www.msx.org/Sjasm-0.4-beta-7.newspost5150.html</link>
<description>A new version of Sjasm has been released yesterday. Sjasm is a cross-assembler, developed by XL2s. New in this version:
* Fixed XOR HL,HL. This should generate an error message. 
* Hacked EX AF,AF'
* Added DEFB, DEFW and friends
Relevant link: XL2s</description>
<pubDate>Mon, 29 Jun 2009 12:05:26 +0200</pubDate></item>
<item>
<title>MRC forum goes Japanese and Cross-Development</title>
<link>http://www.msx.org/MRC-forum-goes-Japanese-and-Cross-Development.newspost5149.html</link>
<description>Regular visitors of our active MSX forum have probably already spotted it. As of last weekend we have opened up two new sections in the forum:
* Cross-Development - for all your talks about cross-development. A place to go Coleco, SVI or SG-1000 for instance. Or a place to discuss the tools available for Win32/Linux that make your MSX development life so much easier
* &amp;amp;#26085;&amp;amp;#...</description>
<pubDate>Mon, 29 Jun 2009 08:36:17 +0200</pubDate></item>
<item>
<title>Shmup event 2009</title>
<link>http://www.msx.org/Shmup-event-2009.newspost5148.html</link>
<description>Source: MSX Forum

MRC regular and well-known eBay seller Ronnie van der Kolk announced in this forum thread the Shmup event 2009. This is a true and live retro 2D shoot'em-up contest: playing through 20 different shoot'em-up games on 20 different retro game platforms (MSX included) will bring forward a new king of shmups.

The event is to take place in Apeldoorn (The Nether...</description>
<pubDate>Sat, 27 Jun 2009 23:24:33 +0200</pubDate></item>
<item>
<title>PT3 Player for Hi-Tech C</title>
<link>http://www.msx.org/PT3-Player-for-Hi-Tech-C.newspost5147.html</link>
<description>Daniel Vik has ported and released the PT3 player dioniso adopted to MSX to Hi-Tech C. This allows C programmers to use PT3 songs in their creations without linking assembly code to their projects. The source code can be downloaded from the dvik-joyrex website.

Relevant link: dvik-joyrex website...</description>
<pubDate>Thu, 25 Jun 2009 08:32:09 +0200</pubDate></item>
<item>
<title>Anty, TNT and Guardic in Project EGG English</title>
<link>http://www.msx.org/Anty%2C-TNT-and-Guardic-in-Project-EGG-English.newspost5146.html</link>
<description>In February this year, D4 Enterprise launched the English version of Project EGG. Recently, the Bothtec game Anty, the Infogrames action game TNT and the Compile shooter Guardic have been added to their catalogue. Now, a total of 15 games, for MSX and for other retro computers like PC-9801 are available to non-Japanese users as well, embedded in an emulator core. More titles are...</description>
<pubDate>Wed, 24 Jun 2009 14:47:06 +0200</pubDate></item>
<item>
<title>ZMA Player - New PSG player for MSX</title>
<link>http://www.msx.org/ZMA-Player-New-PSG-player-for-MSX.newspost5145.html</link>
<description>Source: Karoshi's MSX Forum

The Pets Mode has released a demo of ZMA Player, a new PSG player for MSX which features volume, frequency and noise envelopes for each sound channel. Each instrument can be defined with a great variety of sounds -which are treated individually- using only 12 bytes. The average cycle time is 17,000 cycles/5 frames. ZMA files can be created using an...</description>
<pubDate>Wed, 24 Jun 2009 13:20:51 +0200</pubDate></item>
<item>
<title>MSXart unlimited - Tribute to Konami</title>
<link>http://www.msx.org/MSXart-unlimited-Tribute-to-Konami.newspost5144.html</link>
<description>Ricardo has submitted an image for MSXart unlimited, the neverending picture challenge, organized by Passion MSX. It is a tribute to Konami featuring a three-dimensional Konami logo nicely designed. Currently six images have been submitted already -four of them related to Konami- which is more than the 2008 edition ended with.

Relevant link: MSXart unlimited - Tribute to Kona...</description>
<pubDate>Wed, 24 Jun 2009 12:06:45 +0200</pubDate></item>
<item>
<title>Django translations - Malaya no Hihou</title>
<link>http://www.msx.org/Django-translations-Malaya-no-Hihou.newspost5143.html</link>
<description>Pony Canyon, a Japanese company established on 1966 which publishes music, videos, movies and video games, is known amongst MSX users for some interesting and rare software titles like Heroes of the Lance (an official Dungeons &amp;amp; Dragons video game), Back to The Future, their Ultima series and, especially, for Out Run (the biggest hit racing game in the eighties). Another of thei...</description>
<pubDate>Wed, 24 Jun 2009 11:33:36 +0200</pubDate></item>
<item>
<title>Game Over dossier at PassionMSX</title>
<link>http://www.msx.org/Game-Over-dossier-at-PassionMSX.newspost5142.html</link>
<description>Few days ago the French MSX website PassionMSX was updated with a dossier on Dinamic's platform/action game Game Over. The dossier contains a lot of background information and screenshots. Long time ago the map of the game was published on MSX Solutions.

Relevant link: Game Over dossier at PassionMSX...</description>
<pubDate>Wed, 24 Jun 2009 10:17:39 +0200</pubDate></item>
<item>
<title>retroCRAP Competition 2009</title>
<link>http://www.msx.org/retroCRAP-Competition-2009.newspost5141.html</link>
<description>Have you ever dreamed of entering an MSX competition, but always felt that your programming skills weren't good enough to make a chance in a a serious contest? Did your friends turn their face away after they saw your latest masterpiece? Are you a skilled programmer, but tired of making yet another masterpiece? For once in your life, would you like to develop a game that suits t...</description>
<pubDate>Tue, 23 Jun 2009 16:24:25 +0200</pubDate></item>
<item>
<title>MSX Magazines poll down, 1980s poll up</title>
<link>http://www.msx.org/MSX-Magazines-poll-down%2C-1980s-poll-up.newspost5140.html</link>
<description>For no less than three months we have been running a poll asking how you, MRC visitors, value your old MSX Magazines. Despite the long time the poll has been up, only 68 votes were cast, resulting in the following outcome:
* Sometimes I take such an old magazine to read (45.59%)
* Still have them, never read them anymore (25.00%)
* I don't have them anymore (20.59%)
* Frequently...</description>
<pubDate>Mon, 22 Jun 2009 00:04:23 +0200</pubDate></item>
<item>
<title>Konamito MSX-BASIC Contest - second edition</title>
<link>http://www.msx.org/Konamito-MSX-BASIC-Contest-second-edition.newspost5139.html</link>
<description>The Spanish MSX website Konamito.com has launched the second edition of the MSX-BASIC Contest. A few differences from the first edition:[LIST]
* No limit in number of lines
* Every MSX-BASIC version is allowed
* Two people will judge the games
* There's a cash prize for the best game and other prizes for the second and third ones.[/LIST]The deadline of this challenge is: 12 Octo...</description>
<pubDate>Sun, 21 Jun 2009 10:20:52 +0200</pubDate></item>
<item>
<title>Difficult Move remix</title>
<link>http://www.msx.org/Difficult-Move-remix.newspost5138.html</link>
<description>The latest person to make an MRC-account has used his first post to announce a remix. Jorge (commandcom), from Spain has created a remix of Difficult Move, the credits part of the intro of SD-Snatcher. For the particular flavor of this remix, commandcom was probably inspired by David Arnold, the composer who established himself as the new James Bond-composer since Tomorrow Never...</description>
<pubDate>Wed, 17 Jun 2009 20:47:48 +0200</pubDate></item>
<item>
<title>Big 10 emulator for MSX2</title>
<link>http://www.msx.org/Big-10-emulator-for-MSX2.newspost5137.html</link>
<description>NYYRIKKI has released yet another util that probably only he would have thought of developing. It's a  BIG 10 gambling machine emulator for MSX2. Say what? Well.. this emulator includes all the features from the original machine including DIP swithes, service switch etc. 

rMSX registered users have already received this new NYYRIKKI release, but now it is available for free t...</description>
<pubDate>Mon, 15 Jun 2009 21:07:21 +0200</pubDate></item>
<item>
<title>35th RU Barcelona - New video</title>
<link>http://www.msx.org/35th-RU-Barcelona-New-video.newspost5136.html</link>
<description>Another video about the 35th Barcelona MSX Users Meeting held on 30th May in Barcelona (Spain) has been published, this time on Passion MSX. It is a 15-minute video recorded and edited by Walter, a French MSX user who attended the meeting.

Relevant link: Passion MSX - 35th Barcelona MSX Users Meeting video...</description>
<pubDate>Sat, 13 Jun 2009 23:57:55 +0200</pubDate></item>
<item>
<title>Mystical Caves</title>
<link>http://www.msx.org/Mystical-Caves.newspost5135.html</link>
<description>Cesco got inspired by the ZX Spectrum Crap Games Competition and developed an MSX Game based upon a Spectrum title. The result is called Mystical Caves. The Crap Games competition is also being discussed on our MSX Forum in this thread. Perhaps the time is ripe for an official MSX Crap Games Competition? 

Relevant link: Mystical Caves
...</description>
<pubDate>Sat, 13 Jun 2009 13:47:01 +0200</pubDate></item>
<item>
<title>Avião and Snakes</title>
<link>http://www.msx.org/Avi%E3o-and-Snakes.newspost5134.html</link>
<description>More and more Yukio-releases are coming in rapidly, this time they are called Avião and Snakes. The first game is a Blitz-clone, the latter of course a variation on the classic Snakes/Nibbler-genre. 

Relevant link: Avião
Relevant link: Snakes</description>
<pubDate>Sat, 13 Jun 2009 13:37:07 +0200</pubDate></item>
<item>
<title>MSXdev09 - More donations</title>
<link>http://www.msx.org/MSXdev09-More-donations.newspost5132.html</link>
<description>The MSXdev organizers have received new donations for their yearly contest. The main prize has been raised with 40, thanks to donations by Arturo Ragozini (ARTRAG), who has donated 20, and Marc Vallribera Ros (kliis), who also has donated 20!

ARTRAG has also donated 20 to the so called MSX1+ initiative by hap, a prize awarding extras such as support for sound chips, MSX2 ...</description>
<pubDate>Sat, 13 Jun 2009 10:38:35 +0200</pubDate></item>
<item>
<title>MSXdev09 - three more entries by Yukio</title>
<link>http://www.msx.org/MSXdev09-three-more-entries-by-Yukio.newspost5131.html</link>
<description>If there would be a prize for the amount of entries one submits to the MSXdev competition, Yukio would've won it already by a mile. After announcing three MSXdev projects in May, he again announces three MSXdev entries. His new entries:
* Jumping in the Bridge: A 32KB ROM action game

* In Jail!: A 16KB ROM project with mini games

* In Jail! Part II: Another mini games entry ...</description>
<pubDate>Sat, 13 Jun 2009 10:27:00 +0200</pubDate></item>
<item>
<title>Django translations - Ganbare Goemon</title>
<link>http://www.msx.org/Django-translations-Ganbare-Goemon.newspost5130.html</link>
<description>Django has once again made a partial translation into English for us to enjoy. This time it concerns the Konami RPG game from 1987 for MSX2 Ganbare Goemon. The game is based on Ishikawa Goemon, the noble thief of Japanese folklore. Konami's Ganbare Goemon series has proven to be widely popular in Japan and is still being produced to this day. In fact Konami has a website dedicat...</description>
<pubDate>Fri, 12 Jun 2009 23:25:21 +0200</pubDate></item>
<item>
<title>Django translations - Silviana</title>
<link>http://www.msx.org/Django-translations-Silviana.newspost5129.html</link>
<description>Pack-In-Video was a Japanese video game company that merged with Victor Entertainment, which in the end was acquired by Marvelous Entertainment. Pack-In-Video published some interesting software titles for MSX and is especially known for their Rambo series (Rambo and Super Rambo Special). Another of their games is the 1989 MSX2 game on disk Silviana, an RPG featuring the usual J...</description>
<pubDate>Fri, 12 Jun 2009 21:43:43 +0200</pubDate></item>
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