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<title>MSX Resource Center - Reactions</title>
<link>http://www.msx.org/</link>
<description>Reactions on MSX news.</description>
<language>en-uk</language>
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<title>The company which made the best MSX RPG is:</title>
<link>http://www.msx.org/poll82results.html</link>
<description>I placed my vote for Microcabin, they made Fray, for me the best RPG ever;)</description>
<pubDate>Sat, 10 May 2008 22:55:26 +0200</pubDate>
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<title>MSX Viewer Appendix - English translation</title>
<link>http://www.msx.org/MSX-Viewer-Appendix-English-translation.newspost4719.html</link>
<description>Fixed the rel.link.

btw, you may really need to include the real MSX1 colors at some point.</description>
<pubDate>Fri, 09 May 2008 12:57:51 +0200</pubDate>
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<title>MSX-O-Mizer v1.0</title>
<link>http://www.msx.org/MSX-O-Mizer-v1.0.newspost4723.html</link>
<description>Fixed of course.
I actually thought that you *were* Magnus Lind :]
</description>
<pubDate>Wed, 07 May 2008 22:10:35 +0200</pubDate>
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<title>Twinbee - rearrange by Wolf</title>
<link>http://www.msx.org/Twinbee-rearrange-by-Wolf.newspost4722.html</link>
<description>&amp;gt;&amp;gt;&amp;gt;Quote:
_____________________________________________
Please elaborate; you were making the Neverending Story song and suddenly you thought: &amp;quot;Well, it sounds like an opportunity to do TwinBee&amp;quot; ?
_____________________________________________
Nah, I just started about like 'mmm I feel like doing an mp3 for the new month', I somewhat wanted to do a stone-age Konami game, from the...</description>
<pubDate>Tue, 06 May 2008 23:05:37 +0200</pubDate>
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<title>M.A.Z.E. final</title>
<link>http://www.msx.org/M.A.Z.E.-final.newspost4715.html</link>
<description>Hey Dvik and Joyrex!!

Why isn't your entry on Konamito's website???? Haven't you guys entered the competition?
</description>
<pubDate>Tue, 06 May 2008 11:13:28 +0200</pubDate>
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<title>Boxboy</title>
<link>http://www.msx.org/Boxboy.newspost4718.html</link>
<description>Unfortunaly I couldnt make it, since my computer's ATX power supply was burnt due to power surges, thanks to brazilian's power company &amp;quot;light&amp;quot;; So the money I had to go to the meeting, will have to be used to get a new PSU :(

But I told that in the MSX-RJ list two days before the meeting (the day my PSU died), so you already knew that, and knew that I wasnt going to make it :...</description>
<pubDate>Mon, 05 May 2008 07:35:53 +0200</pubDate>
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<title>Retro Gamer talks about MSX in April issue</title>
<link>http://www.msx.org/Retro-Gamer-talks-about-MSX-in-April-issue.newspost3032.html</link>
<description>Heh, this magazine is on eBay, but snout!! YOu never actually added it to the gallery! :( Do you still have some scans, if you bought it?</description>
<pubDate>Sun, 04 May 2008 23:16:05 +0200</pubDate>
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<title>MSX Solutions - May 2008 update</title>
<link>http://www.msx.org/MSX-Solutions-May-2008-update.newspost4721.html</link>
<description>ro,
during this week, I can guarantee you will be much more proud of me ;)</description>
<pubDate>Sun, 04 May 2008 19:53:28 +0200</pubDate>
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<title>MSX Download Charts - April 2008</title>
<link>http://www.msx.org/MSX-Download-Charts-April-2008.newspost4720.html</link>
<description>Um, why is &amp;quot;X-Tazy Intro &amp;amp; Title (Music, mp3)&amp;quot; not in the MSX Related Downloads Top 10, where it belongs?</description>
<pubDate>Sun, 04 May 2008 13:27:25 +0200</pubDate>
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<title>MSXRio 2008 announced</title>
<link>http://www.msx.org/MSXRio-2008-announced.newspost4707.html</link>
<description>Hey,
My day off finally matched those of MSX Rio, which is my birthday also. Maybe I will appear in the meeting and release some new maps to celebrate! LOL!</description>
<pubDate>Wed, 23 Apr 2008 13:32:43 +0200</pubDate>
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<title>Golvellius translation patch</title>
<link>http://www.msx.org/Golvellius-translation-patch.newspost4714.html</link>
<description>yeah, lez play. Golvellius is a very cool game.</description>
<pubDate>Tue, 22 Apr 2008 20:11:52 +0200</pubDate>
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<title>Best demo poll down, RPG company poll up</title>
<link>http://www.msx.org/Best-demo-poll-down%2C-RPG-company-poll-up.newspost4709.html</link>
<description>&amp;gt;&amp;gt;&amp;gt;Quote:
_____________________________________________
ooorityrite then, changed nlist into list with manual numbering..
_____________________________________________
Now also updated in es.msx.org</description>
<pubDate>Tue, 22 Apr 2008 20:10:10 +0200</pubDate>
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<title>Hideo Kojima ponders Snatcher remake</title>
<link>http://www.msx.org/Hideo-Kojima-ponders-Snatcher-remake.newspost4712.html</link>
<description>So that is why I thought that this was old news LOL!</description>
<pubDate>Sat, 19 Apr 2008 23:42:47 +0200</pubDate>
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<title>1chipMSX resurrection guide added to articles</title>
<link>http://www.msx.org/1chipMSX-resurrection-guide-added-to-articles.newspost4606.html</link>
<description>You could indeed do that easy enough by adding a pulldown resistor to the OE pins and add a switch to the Vcc. There may actually be a pin in the parallel port which is put high when the programming starts. In that case you wouldn't even need the switch. But you'd need to do some research to find out if that's the case....</description>
<pubDate>Sat, 19 Apr 2008 19:59:06 +0200</pubDate>
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<title>OCM-PLD Pack 2.2</title>
<link>http://www.msx.org/OCM-PLD-Pack-2.2.newspost4681.html</link>
<description>The forum was set up :)
http://www.msx.org/forumtopicl8494.html
</description>
<pubDate>Sat, 19 Apr 2008 14:37:43 +0200</pubDate>
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<title>X-Tazy Intro &amp; Title</title>
<link>http://www.msx.org/modules.php?op=modload&amp;name=Downloads&amp;file=index&amp;req=visit&amp;lid=962</link>
<description>Impressive!!!

How did you make the first part (the choir)?</description>
<pubDate>Thu, 17 Apr 2008 20:15:05 +0200</pubDate>
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<title>Which is the best MSX demo ever?</title>
<link>http://www.msx.org/poll81results.html</link>
<description>even large scaled open polls don't mean they can't be rigged... a dutch website geenstijl.nl proved that by asking it's readers to massively vote for the name 'geenstijl' when Doritos was deciding what the new flavor of their dorito's should be called in a public vote. They won by a landslide...

(same can be applied for imdb ratings.... many people voting either 1 or 10 to 'c...</description>
<pubDate>Tue, 15 Apr 2008 14:40:15 +0200</pubDate>
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<title>MEGA-Challenge #04 - Montana John and the Templar's Treasure</title>
<link>http://www.msx.org/MEGA-Challenge-04-Montana-John-and-the-Templars-Treasure.newspost4689.html</link>
<description>I've been out for some time and I couldn't try the game until now :)

Overall it's a nice game... it clearly looks as it has a lot of work behind and there are some very nice and polished details (although there are some others that aren't) . I think its strong points are music and ambientation but, as some people already said, it needs some improvement at sprites design and a...</description>
<pubDate>Tue, 15 Apr 2008 13:10:54 +0200</pubDate>
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<title>New AAMSX website</title>
<link>http://www.msx.org/New-AAMSX-website.newspost4708.html</link>
<description>Good inititive the COMAs! See you there!</description>
<pubDate>Tue, 15 Apr 2008 12:20:57 +0200</pubDate>
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<title>KSS-X Update</title>
<link>http://www.msx.org/KSS-X-Update.newspost4691.html</link>
<description>Drag'n drop from finder will appear one day. Perhaps at least :D

Concerning pls list, I was, with Richard Bannister asking for this feature but when I discover the way it works I just decided to do not use it.
Why, simply because I just don't like pls compared to m3u files. 
Most of the people, including me, find easier to create a m3u files.
For example, I have a collecti...</description>
<pubDate>Sun, 13 Apr 2008 14:00:52 +0200</pubDate>
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<title>Password entry patch for Montana John</title>
<link>http://www.msx.org/Password-entry-patch-for-Montana-John.newspost4704.html</link>
<description>aha, but cursor control is still an option ? (for peeps with joystick and such devices..)</description>
<pubDate>Sat, 12 Apr 2008 09:04:46 +0200</pubDate>
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<title>X-Tazy Intro &amp;amp; Title by Wolf</title>
<link>http://www.msx.org/X-Tazy-Intro-Title-by-Wolf.newspost4706.html</link>
<description>Here's some gameplay by me, but that video is not having the intro tunes (those are in the mentioned Google vid): http://video.google.com/videoplay?docid=5025321721003713853</description>
<pubDate>Fri, 11 Apr 2008 22:57:13 +0200</pubDate>
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<title>VSU project</title>
<link>http://www.msx.org/VSU-project.newspost4685.html</link>
<description>Yes let's poll it! (please?)

And only $ XXX,- sounds like a bargain; that is, if it's not more than $ X,50 portal costs. :)</description>
<pubDate>Thu, 10 Apr 2008 02:58:37 +0200</pubDate>
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<title>openMSX on Wii</title>
<link>http://www.msx.org/openMSX-on-Wii.newspost4705.html</link>
<description>There are no Wii Linux drivers for the wiimote yet, so at the moment a GameCube controller is the only way to play. It is likely though that in the future wiimote support will be added. Also USB support might be possible in the future.

There is a test version of a homebrew channel out, it is possible Linux+openMSX could be started from there. However, this channel relies on a...</description>
<pubDate>Tue, 08 Apr 2008 06:24:44 +0200</pubDate>
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<title>MSX Download Charts - March 2008</title>
<link>http://www.msx.org/MSX-Download-Charts-March-2008.newspost4700.html</link>
<description>well deserved; it's a great game :)</description>
<pubDate>Sat, 05 Apr 2008 20:41:45 +0200</pubDate>
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