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<title>MSX Resource Center - Reactions</title>
<link>http://www.msx.org/</link>
<description>Reactions on MSX news.</description>
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<title>retroCRAP Competition 2009</title>
<link>http://www.msx.org/retroCRAP-Competition-2009.newspost5141.html</link>
<description>&amp;gt;&amp;gt;&amp;gt;Quote:
_____________________________________________
in this way we can give prizes to the best and to the worst game of the year at the same time
_____________________________________________

ARTRAG does have a point there, but I'm only saying that 'cause I'm biased to give my first-ever-to-be-released MSX1-Screen 1-project some chance to win any prize - even if it will be...</description>
<pubDate>Thu, 09 Sep 2010 05:38:04 +0200</pubDate>
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<title>Tutankham conversion source code</title>
<link>http://www.msx.org/Tutankham-conversion-source-code.newspost5378.html</link>
<description>Hi,
The link for Tutankham source code is broken, can you please post a valid link?
Thanks
Kamelito</description>
<pubDate>Wed, 08 Sep 2010 13:30:15 +0200</pubDate>
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<title>PlaySoniq on sale</title>
<link>http://www.msx.org/PlaySoniq-on-sale.newspost5499.html</link>
<description>Dennis (DD), You made a great product.
Works perfect. You got a lot of RAM, soundchip C64, DAC and SEGA Master System all in one cartridge B-)</description>
<pubDate>Sun, 05 Sep 2010 21:20:07 +0200</pubDate>
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<title>At least PSG support in scene games?</title>
<link>http://www.msx.org/poll100results.html</link>
<description>I would say...

MSX1: Yes, PSG is a must! SCC support is ok, but MSX-Music / MSX-Audio  support is just weird and definately can't be only option.
MSX2: PSG support would be very nice to have, but SCC / MSX-Music / MSX-Audio is ok as well.
MSX2+ / MSX tr: PSG support: Why? There is MSX-Music available anyway... I suggest using PSG for SFX

Generally MoonSound should not be...</description>
<pubDate>Sun, 05 Sep 2010 14:39:00 +0200</pubDate>
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<title>QBIQS video</title>
<link>http://www.msx.org/QBIQS-video.newspost5502.html</link>
<description>shaky cam mode </description>
<pubDate>Sun, 05 Sep 2010 12:31:52 +0200</pubDate>
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<title>Konamiman's MSX page updated</title>
<link>http://www.msx.org/Konamimans-MSX-page-updated.newspost5501.html</link>
<description>Somehow I missed that info. Thank you for pointing it.</description>
<pubDate>Sat, 04 Sep 2010 18:15:35 +0200</pubDate>
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<title>Sunrise update</title>
<link>http://www.msx.org/Sunrise-update.newspost5493.html</link>
<description>As regards the native support, That's  a wish ,but therefor I need the help Of Jon. But he doesnot answer any mail.
I will see if there is another way.
But those adapters work also without native support, so that's irrelevant
@Ivan the parallax games have been released as a cart(ARC only), the rest disc(s)
...</description>
<pubDate>Sat, 04 Sep 2010 12:59:02 +0200</pubDate>
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<title>MSX Info Update 2010 - Lieves!Tuore compo entries</title>
<link>http://www.msx.org/MSX-Info-Update-2010-Lieves%21Tuore-compo-entries.newspost5495.html</link>
<description>@Marq.:
unfortunately i've only a msx1 without disk drive.
so i need to get  .ROM image (i will use loadrom from wav) with one image for every .ROM
or something similar.
</description>
<pubDate>Fri, 03 Sep 2010 20:25:42 +0200</pubDate>
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<title>Ghostbusters Password Generator</title>
<link>http://www.msx.org/Ghostbusters-Password-Generator.newspost5497.html</link>
<description>There was some 1980s code number which gave you lots of money in MSX Ghostbusters, but I think your idea is better, as now YOU can set the limit for your own bank account. So, you could try it like it was real life. Make a bankaccount of realistic amount of money you could REALLY spend to start your own Ghostbusters firm. :) ...</description>
<pubDate>Fri, 03 Sep 2010 07:28:49 +0200</pubDate>
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<title>MSXdev'10 - #2 QBIQS</title>
<link>http://www.msx.org/MSXdev10-2-QBIQS.newspost5498.html</link>
<description>&amp;gt;&amp;gt;&amp;gt;Quote:
_____________________________________________
One of the best games, if not the best game, made this millenium.
_____________________________________________

Yes and Arkanoid was the best game in the 1980's, w000t!! :D ;)</description>
<pubDate>Thu, 02 Sep 2010 15:08:23 +0200</pubDate>
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<title>Time Out - playable demo</title>
<link>http://www.msx.org/Time-Out-playable-demo.newspost5489.html</link>
<description>Spanish language only?</description>
<pubDate>Thu, 02 Sep 2010 01:53:29 +0200</pubDate>
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<title>Retromallorca 2010</title>
<link>http://www.msx.org/Retromallorca-2010.newspost5496.html</link>
<description>I see.</description>
<pubDate>Mon, 30 Aug 2010 01:15:13 +0200</pubDate>
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<title>Command2 version 2.41 on MSX info pages</title>
<link>http://www.msx.org/Command2-version-2.41-on-MSX-info-pages.newspost1043.html</link>
<description>sorry for the bump 
but ehmmm
 i have never seen a version 2.42 anywhere?

what happened to it?</description>
<pubDate>Sun, 29 Aug 2010 17:03:46 +0200</pubDate>
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<title>Tilburg 1996 - Match Maniac, the addictive puzzle game created b...</title>
<link>http://www.msx.org/photo5gal34.html</link>
<description>See http://www.youtube.com/watch?v=In8Y2VA-lHQ for a video of this great and highly underrated game!</description>
<pubDate>Sun, 29 Aug 2010 14:49:57 +0200</pubDate>
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<title>Passion MSX2 contest 2 - Closed</title>
<link>http://www.msx.org/Passion-MSX2-contest-2-Closed.newspost5462.html</link>
<description>Or.. how long does it take to judge two entries? An exact rating isn't even required.. just: &amp;quot;this game won&amp;quot;. :-?</description>
<pubDate>Tue, 24 Aug 2010 12:46:33 +0200</pubDate>
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<title>msxDS 0.85</title>
<link>http://www.msx.org/msxDS-0.85.newspost5494.html</link>
<description>So you mean &amp;quot;Zaxxon´85&amp;quot; ?

As there is different looking 1983 version also.</description>
<pubDate>Sun, 22 Aug 2010 13:44:33 +0200</pubDate>
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<title>MSX Village Fair</title>
<link>http://www.msx.org/MSX-Village-Fair.newspost5491.html</link>
<description>LOL @ MäSäXi  very funny :).</description>
<pubDate>Fri, 20 Aug 2010 21:57:16 +0200</pubDate>
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<title>MegaFlashROM SCC+</title>
<link>http://www.msx.org/MegaFlashROM-SCC%2B.newspost5417.html</link>
<description>it should be possibe to edit some xml file</description>
<pubDate>Fri, 20 Aug 2010 21:56:10 +0200</pubDate>
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<title>MSX Repository updated</title>
<link>http://www.msx.org/MSX-Repository-updated.newspost5485.html</link>
<description>Don't want to sound like a party pooper but isn't that a bit redundant with Generation-MSX ? Why not collect all the information/scans on a single site ?</description>
<pubDate>Fri, 20 Aug 2010 20:11:18 +0200</pubDate>
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<title>Fantasm Soldier Valis 2 video</title>
<link>http://www.msx.org/Fantasm-Soldier-Valis-2-video.newspost5483.html</link>
<description>That is a very handy feature. I would have liked to have that 'back in the days'.</description>
<pubDate>Fri, 20 Aug 2010 03:18:15 +0200</pubDate>
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<title>Interview with Konamiman</title>
<link>http://www.msx.org/Interview-with-Konamiman.newspost5490.html</link>
<description>A turbo-F is an unreleased prototype based on the Fail800 cpu. &amp;lt;:hannibal:&amp;gt;</description>
<pubDate>Thu, 19 Aug 2010 18:02:05 +0200</pubDate>
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<title>GEM 1.0</title>
<link>http://www.msx.org/GEM-1.0.newspost5484.html</link>
<description>http://www.tni.nl/products/gem.html
v1.01 fixes a problem when used with internal memmapper</description>
<pubDate>Thu, 19 Aug 2010 15:12:36 +0200</pubDate>
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<title>Falcom and D4E launch Falcom Museum</title>
<link>http://www.msx.org/Falcom-and-D4E-launch-Falcom-Museum.newspost4078.html</link>
<description>What would be cool about it?
</description>
<pubDate>Thu, 19 Aug 2010 09:59:05 +0200</pubDate>
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<title>MSX Info Update 2010 reminder</title>
<link>http://www.msx.org/MSX-Info-Update-2010-reminder.newspost5486.html</link>
<description>Hoping to see as many of you there as possible. At this point it seems there might even be some compo entries from us :) (L!T)</description>
<pubDate>Wed, 18 Aug 2010 07:31:47 +0200</pubDate>
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<title>Assembly TV</title>
<link>http://www.msx.org/Assembly-TV.newspost5488.html</link>
<description>Very good MSX commercial... ;)
</description>
<pubDate>Tue, 17 Aug 2010 21:24:06 +0200</pubDate>
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