So I have been fidling around with screen 4 for a long time but all I get is a nice yellow screen. I have to load the tiles in somewhere but I have no clue how. I also have to tell the VDP where these patterns have to go.
I just cannot find any good documentation on how to codewise display something on the Screen4. Hopefully anyone can shed some light on this?
I made a screen4 file and analysed it in the hope to find out how it works like it did for me in screen5 but I cannot figure it out...
Question: How does screen 4 codewise work and how does the screen 4 file work?
By now dropping in chunks of code will work in making me understand
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So if I get this straight. Each tile is basicly not a bitmap divided out of 16 color pixels because you basicly decide in the generator table which pixel has color 1 and which pixel has color 2. Then in the pattern color table you define which color = 1 and which color = 2 on each line of the tile you draw...
