SHMUPS! That's right, Shoot 'm ups. The kind of games MSX has a lot of, and in between all the goods on that list shines the Gradius series. Or, as we MSX geeks call it, Nemesis. The horizontal scrolling space shooter celebrates her 35th anniversary on this day, May the 29th. So, Happy Birthday Gradius!
Vic Viper, the ship's pilot, a fearsome man with balls of steel. Shooting hell and all other evil to bits and pieces, leaving no witnesses. It is that man that got us on the edge or our seats when booting up Nemesis. Step into the shoes of this legendary space hero while screaming "eat that, scumbags!" when another Bacterion bites dust. Nemesis was sure one of the most favorite shmups on MSX in the early eighties. Hell, after 35 year it still is.
Konami's Gradius was the first shooter to introduce the concept of the 'weapon bar'. During the game, many enemy craft leave behind icons or 'pick ups' when destroyed. Collecting one of these will shift the selection cursor along the weapon bar at the bottom of the screen. The player can then select the weapon highlighted if they want it. Think of weapons like missile, laser and options that enhance Vic's fighter plane.
Nemesis (or Gradius) was the first of its kind, followed by sequels and spin-offs. On MSX we have for example Nemesis 2, Salamander, Parodius, Nemesis 3 and Space Manbow that all tastes like Gradius does. And it doesn't stop there. Gradius also appeared in numerous forms on other (gaming) platforms. It is a brand on its own. All great shoot 'm ups by the legendary software house Konami. And all a success for blisters.
35 years of Gradius calls for a celebration. And on May the 29th we do, it's Gradius Day!
Hip, Hip, Hurray! #GradiusDay
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