I can understand that it is probably "the easy way" to go when learning game designer. However, is this the best thing to do?
I remember when how happily someone could get when find another game that was very similar (in both concept and gameplay) to their favorite titles and stories ... It was also very amusing when there was not any (official) version of some brand name game for a particular system and someone find or develop a nice clone of the afore mentioned title.
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