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MSX Forums: 25,000 forum posts

by snout on 30-06-2004, 15:22
Topic: MRC

Almost exactly one year ago, we celebrated the fact that our MSX forums contained a grand total of 5,000 forum posts. In the months that followed more and more people started to join the discussions, breaking the 10,000 forum posts barrier in October 2003.

MSX in the Media: 8th nominee

by snout on 29-06-2004, 17:05
Topic: Media

After Sony Corporation a second big Japanese Company enters the MSX in the Media Challenge by mentioning MSX on their website: Yamaha. Yamaha played an important role in the history of MSX, developing the V9938 and V9958 VDPs, the MSX-Audio (Y8950) and the MSX-MUSIC (YM2413, OPLL).

Due to several circumstances it took quite a while before we could announce it on the frontpage, but MSX Resource Center is proud to announce that Frank H.

Last week we reported about the Retro PC Game Music website on which an archive of more than 4000 game songs are hosted. These songs can all be requested to be broadcast on the streaming radio station.

Vscreen 0.8a

by snout on 27-06-2004, 23:16
Topic: Software
Tags: Utilities

Olivier Hustin has just released a special alpha-version of his Vscreen platform game engine. New features in this version:

  • New intelligent (somewhat) enemies available which can move around independently in a level. Stop and turn back when they hit a wall, stop or jump down when they reach a cliff.

SD-Snatcher is the best MSX game ever; new poll up

by snout on 27-06-2004, 22:30
Topic: MRC
Tags: Polls

It was a very close call, but after the Best MSX1 game ever, the Best MSX2 game ever and the Most underrated MSX game megapolls we decided the 6 winners of those polls had to compete on a frontpage poll to sort out which MSX game is the very best

In the late nineties the first part of Umax's massive RPG Realms of Adventure was released. Right from the start it was the intention to release new parts of the RPG periodically, but unfortunately the second part of Realms of Adventure was never finished.

Snatcher-br is developing a Pascal library for MSX that can work with Shapes in Screen 5. The library can control animation frames, visibility (shape on/off), delete shapes. speed.

MSXRio 2004

by Necron on 27-06-2004, 12:57
Topic: Events

Source: MSXBr-L mailinglist

Recently, the 2004 edition of the anual fair MSXBr-L have been announced. It is going to be held at the SESC Engenho de Dentro (Av. Amaro
Cavalcanti, 1661, Engenho de Dentro, Rio de Janeiro), in July, 30th and 31st, (friday and saturday).

FM Tone Editor

by snout on 26-06-2004, 19:13
Topic: Development

Boukichi released an FM-Tone editor for OPLL (MSX-Music) and its compatible VCR7 (NES) soundchip. The tone editor also emulates these chips so that you can listen to the tones you are creating. The tones can be exported as MML instrument data.

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