On November 11th, 2011 we started a new megapoll called the Ultimate MSX Game Character Battle Brawl. To a simple question, namely "which MSX character would win a one-on-one fighting tournament", we received no less than 296 nominees.
The previously announced sequel to RELEVO Videogames' MSXdev'08 entry La Corona Encantada is featured in Retromaniac, a Spanish glossy-like retro gaming magazine.
A new entry has just been announced, commodorejohn is working on Radish Sabre. This game is destined to become an action adventure game in 128KB, requiring 64KB RAM. That's about all there is to say, other than - according to the sticker - support for SCC and FM-PAC.
In 1991 Romi released the first version of his great debugger under the name 'Lord'. It was a very simple debugger that had only fraction of today's typical features. He had a vision of how a good debugger should work with maximum outcome and minimum effort from user. Therefore he continued his work and the great Super-X was born!
The MSX-AcidTests are virtual machines sd_snatcher created to help him with the ungrateful task of testing software he develops/patches.
Brazilian MSX fan sd_snatcher released a new version of the Space Manbow Turbofix.
Californian Dracula Vampier has provided the world a new Tool Assisted Speedrun: Konami's all time favorite Penguin Adventure.
Announcing one game for a competition is bold enough as it is, announcing a trilogy separates the boys from the men. It's a trilogy of puzzle games, combining elements from other puzzle games. If all goes well, the games in this trilogy will be released during MSXdev'11 and the assumed (but likely) MSXdev'12 and MSXdev'13.
To most people, we don't have to introduce well known MSX developer viejo_archivero, currently the mastermind of RELEVO Videogames, which went professional a while ago.
Two weeks ago already, Sharksym released an updated version of his DOS2 Banking library for Hitech-C.
