It's high time for a new round in our Ultimate MSX Game Character Battle Brawl! After six rounds of voting, the initial amount of 296 competitors has been reduced to 20. Only 10 will move on to round eight, and you can help decide which ones that are going to be. All you have to do is fill in the votesheet in this forum topic.
Aaahh.. the nostalgia.. the memories. MSX fairs such as Tilburg and Zandvoort used to be the ultimate deadlines. Whatever you were making: it was usually done and sold on fairs. This is a tradition long gone for a lot of people, thanks to internet it's almost like having a fair every day, with more people seeing your product than ever.
One of the interesting things about Twitter is the possibility to follow more or less famous persons.
Dodgin' Raven
In 2008, when pitpan and viejo_archivero still cooperated as Karoshi, they intended to release a game called Dodgin' Raven. It didn't make MSXdev'08 however, due to a last-minute bug; it didn't work with 60Hz, and development halted after that moment.
Nijmegen 2011 - update
The Nijmegen website was updated today with good news!
Generation MSX, the portal best known for its extensive information about MSX games, and the MRC will work together to share and enrich game related content on both portals. Currently a webservice is being developed to enable real-time sharing of game related information on both sides. This will ensure up to date information on both portals for all users and visitors.
While decoding the password systems of Konami's Firebird, Lars the 18th discovered a hidden password that can launch a debug mode in this game.
Nijmegen 2011 - Reminder
Saturday next weekend is the day of the annual MSX Fair in Nijmegen. Considering the 14 participants so far, the fair seems to be growing in popularity. Let's run them through..
- openMSX Team - Demonstration of (the released or upcoming) openMSX 0.8.1., all Laserdisc games, the latest developments, the new Catapult and the debugger GUI.
This year's MSXdev entry Daq: Lord of Idar, by developer Darkstone, has undergone some editing making it suitable for use with FlashROM. You need to use the parameter /k with the FlashROM and the parameter /k5 with the MegaFlashROM SCC+.
