On May 2nd we started the Get MSX in the Media Challenge, asking our visitors to try and get some attention on MSX in any kind of media.
Source: Hispamsx mailinglist
We recently reported about Leonardo Padial's eMSX2++ project, a mini-ATX sized mainboard which is to be 100% MSX2+ compatible, adding several interesting extra's like a fast CPU, FLASH RAM, a bi-directional printer port and more.
At Maggoo's MSX Page VScreen Map Editor for PC 0.1 is available for download. With the Vscreen Engine it should be possible to develop a (open source) game engine for creating platform games on MSX.
After sending us in photoshoots of MSX fairs in Tilburg and Zandvoort from 1995 to 1997, Stephan Szarafinski sent us the pictures he took at the MSX fair in Tilburg, 2001.
According to the Dutch newssite nu.nl, who showed us some MSXPLAYer pictures in their newspost about 40 years of BASIC last week, now tells us Tulip computers announces a Commodore 64 gameconsole.
MSXKun has published a photoshoot of the MSX-RU in Barcelona, which was held last weekend, on his website. You can have a look at several of the boots and the products they were offering.
Armwrestling
Armwrestling is a little game coded by Imanok during 25th Barcelona MSX Users Meeting, which was held this weekend. You can download the game at Imanok's website
Sjoerd Lammertsma of The Darkness God of Destroy sent us the very first entry for the MRC Under Water Challenge. This small demo for MSX2 and Moonsound shows Dopefish, accompanied by a Moonsound song.
Vila Caldan Demo
Julio Lemos and 2 of his friends, Sandro and Leandro, created the Vola Caldam demo in 1993. Their intention was to create a platform game afterwards, however after creating this demo and a few tests for the platform game, they stopped developing software for MSX. All sources of the demo and a test for the platform game engine are still available though.
MSX in the media challenge
One of the purposes of the MSX Resource Center is to show the world that MSX is still alive. This is why we sometimes try to get some exposure on websites and magazines that are not directly related to MSX. Often, we get very nice reactions, and every now and then some of the 'old guys' come back to the MSX community, increasing the activity of MSX developments.