asMSX is a Z80 cross-assembler for MSX, originally developed by Eduardo "pitpan" A. Robsy Petrus and now mantained by the asMSX team. This project is based on GPLv3 code release by Lucas "cjv99". MRC wiki has an entry for asMSX.
The included file has the windows, linux and osx versions of the cross-assembler.
Map for Baruko created by mars2000you.
BMMS is a program that selects the largest RAM expansion with Memory Mapper as Main-RAM.
So BMMS is more efficient than the usual "universal POKE"*. It allows to run software that do not take account secondary slots or using without asking question the Memory Mapper in main RAM.
BMMS sets the segments in order 3, 2, 1, 0 for MSX1s.
(*) POKE-1,(15-PEEK(-1)\16)*17
The fast compression toolkit that offers decent compression for MSX, as used in Bombaman.
Maps for Black Cyclon created by mars2000you.
Map for Blade Lords created by mars2000you.
Map for Bomber King created by mars2000you.
Map for Bomberman (MSX2 version) created by mars2000you.
Map for Bomberman 2 created by mars2000you.
Booga-boo map, obtained from the disassembled ROM.
https://github.com/mcolom/boogaboo_disasm_msx/