TGA to Screen2 converter based on Jannone's converter. Coded in C, this version is faster and more accurate.
Screenshotter is a tool for making automated screenshots/videos with the openMSX emulator.
Scriptile is a modern computer (Windows) tool to create old computer's pixels, created by Wolf.
In this package you'll find the first public release, which is stamped 20230113.
10-2012 demo version of SD-Snatcher ACE, a remake of Konami's SD-Snatcher, created in RPG Maker VX ACE.
February 2014 demo version of SD-Snatcher ACE, a remake of Konami's SD-Snatcher, created in RPG Maker VX ACE. Runs on Windows only.
Maps for Sd-Snatcher created by mars2000you and based on the Project Melancholia English translation.
Also available on this link: http://eggerland.msxblue.com/sdsnatcher-maps.zip
20160725 Updated
This download contains a very simple No Fuss Level Editor (only 60 lines of MSX-BASIC code). See below a short manual of the level editor. This was the original editor that ANMA used to create the 60 levels of No Fuss.
How to edit/create No Fuss levels
RUN "EDITOR.BAS"
On top of the screen : all the blocks (8x8 pixel each) to be used.
Solid VBasic Compiler + linker for MSX DOS. This enables the generation of .com files from .bas files.
This is THE sprite conversion tool developers have been waiting for. It allows the creation of graphic, color and palette data for MSX2 sprites of 1 to 16 colors per line using the CC bit (color or'ing).
Map for Super Bubble Bobble (Zemina), created by mars2000you.
NB. Update 2: Cleaned stage 38.