It has just come to our attention that our game Angelic warrior Deva has an issue with the MSXVR. When you save the game to S-Ram, the whole cartridge gets corrupted. Does anybody know who to contact to see if this issue can be solved using a software update in the MSXVR?
Did they manage to solve this problem? Can’t find any information about it.
Really happy with my VR, it has become my most used machine over recent months, the machine is really versatile and I like the ease that I play, real carts, roms, or the vast amount of games on the games database.
Really happy with my VR, it has become my most used machine over recent months, the machine is really versatile and I like the ease that I play, real carts, roms, or the vast amount of games on the games database.
I have a VR, it has gone back into its box. I prefer my Sony HBFX1DJ, to me the VR was an incomplete product, maybe I should try some updates to see if it is working better now. I am busy with college work at the moment.
I have to say that the hyper sports games work very well, as do most Konami games, but then other games are just not right. The HDMI output is useful. The lack of +/-12v on the cartridge port was an issue when I has an RS232 cartridge, but I no longer use that.
I have the following I/O cartridges
1. MRFSCC+SD
2. Carnivore 2
3. Playsoniqs Supersonics
Would these all work in the VR, since they act as expanded slots? Probably no need for them in the VR anyway.
I would suggest making sure that you have the latest updates on the VR as most things work well now. The mfr works OK with it, although i use a USB stick to put roms into it. I don't have any problems with the games that I use on it which includes gfx9000 games and enhanced versions of games that require a second cartridge for voice sets etc.
I have my doubts about the MFR working fine with the MSXVR.
The mfr is not perfect on the VR, just ok.