Heroes Arena - the european version

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Por Skyblasc

Expert (65)

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18-02-2011, 15:52


Well: it's an MSX2 game for sure.

Both armies have robots of different types at their disposal, and you can direct them on the map, over land, water etc. and towards cities.
When two robots of different sides meet, the game switches to a realtime battle mode.

Anyone know what it is?

I'll bet its "SD GUNDAM: Gashapon Senshi 2" by Banpresto

http://www.generation-msx.nl/msxdb/softwareinfo/1402

Here it is a video:

http://www.youtube.com/watch?v=ldn3wey74Fw

Hope it helps :D

Por JohnHassink

Ambassador (5548)

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18-02-2011, 16:03

John: it sounds a bit like Great Strategy (Daisenryaku) type of games...
It does. But the big difference is: those games usually (?) have a battlefield in 'beehive' style. The game I'm looking for has one which is divided in simple squares.

Based on my recollection and the font used in, for instance "Adonis", I'm pretty sure it's by MSX Magazine.
Couldn't find it on Generation MSX and, uhm, other sites though.

Por JohnHassink

Ambassador (5548)

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18-02-2011, 16:05

I'll bet its "SD GUNDAM: Gashapon Senshi 2" by Banpresto

http://www.generation-msx.nl/msxdb/softwareinfo/1402

Here it is a video:

http://www.youtube.com/watch?v=ldn3wey74Fw

Hope it helps :D


Very similar, but not the same game I'm afraid.
Thanks anyway! :)

Por Imanok

Paragon (1187)

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18-02-2011, 17:00

Mmmmm... could it be "Zowazo World"??

www.generation-msx.nl/msxdb/softwareinfo/1490

Por JohnHassink

Ambassador (5548)

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18-02-2011, 17:03

Mmmmm... could it be "Zowazo World"??

www.generation-msx.nl/msxdb/softwareinfo/1490
That's the one! Great, thanks! :D

"Genre: Simulation". That's why I didn't find it, hehehe... ;)

Por MäSäXi

Paragon (1884)

Imagen del MäSäXi

19-02-2011, 09:43

Anyway, I know we both have different tastes concerning GFX style in games... I guess this is because of your C64 (and Atari?) roots.

I have never played or tried Atari (XL) series computers, just once the Atari ST. I liked to play a lot with Commodore 64 (even I didn´t had one back then) and loved very much the early to mid-eighties graphical style (and sounds too) on that machine. And not just on Commodore 64, I have always loved the way early video- and computer games looked and sounded like! There wasn´t much japanese influence in those games. I think that maybe Atarisoft´s Donkey Kong on Commodore 64 was the only one exception, oh I am sorry, Pac-Man (and it´s clones) too, but they didn´t look and feel japanese at all....

Programmer´s desicion is of course final, but I would like to make my kind remark about heroes arena. Apart from differences in graphical taste, there was one thing which keeps bothering me. There are three players which one could (almost) say that they all look exactly the same, simon, snake and guillian, it´s almost the colour difference in their hair and clothes what makes them "different" to each other.

Personally, I would have used game heroes which have very different look compared to each others, just like Vick and Popolon and Vic, they don´t look the same.

Personally, I would have liked to use LEE from the first Yie-Ar Kung Fu. He would have bright contrast to other players as he was top-LEE-s Tongue But maybe it was that topless male is not allowed in gay-free mrc.... Wink Others could have been Circus Charlie (not too hard, just white and redSmile) and Anna Lee with braids and dress or skirt from Cabbage Patch Kids, as a (very young) female, she would have had good graphical contrast against other players. Smile I tried to think Konami hero(in)es which are the easiest and best looking to draw into Heroes Arena. Smile Though I see that you surely have wanted to use MSX2 heroes too. Smile That must have been one reason for you to use them, among that those MSX2 games are probably your favourite games. Wink

But that was just my opinion. Smile

Por MäSäXi

Paragon (1884)

Imagen del MäSäXi

20-02-2011, 12:31

I remembered, that of course there was others too, Mikie, Commando, 1942, Bombjack, Green Beret, and some others too, but as I said already, (thankfully) there was no japanese feeling in them. (except Yie-Ar Kung Fu had asian scene) Well, just compare the sound of 1942 arcade/MSX and Commodore 64.... (there are two different versions of tunes, so I cannot know if you are listening same C64 1942 music as I did in the 1980´s) Just wanted to add these words.

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