MSXdev '11: Radish Sabre announced

por wolf_ en 25-04-2011, 23:30
Tema: MRC
Etiquetas: Challenges
Idiomas:

A new entry has just been announced, commodorejohn is working on Radish Sabre. This game is destined to become an action adventure game in 128KB, requiring 64KB RAM. That's about all there is to say, other than - according to the sticker - support for SCC and FM-PAC. It's the second announced megarom so far, will it become a trend? Will programmers finally choose to use the extra space for some extra artwork? Thrill and suspense await us!

Relevant link: MSXdev'11

Comentarios (7)

Por Huey

Prophet (2694)

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26-04-2011, 09:39

I have a feeling this might be a real good year for MSXdev \o/

Por viejo_archivero

Paragon (1395)

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26-04-2011, 12:17

@Huey: same here! Big smile

Por commodorejohn

Expert (92)

Imagen del commodorejohn

29-04-2011, 06:21

By the way, I've put up an official page for this project: here.

Por hap

Paragon (2042)

Imagen del hap

29-04-2011, 18:50

cool =)
Progress reports are fun to read, keep us updated.

Por MäSäXi

Paragon (1884)

Imagen del MäSäXi

29-04-2011, 19:17

Hello Commodore John! Smile I have looked your radish sabre page and I must say that your heroine looks like an old Commodore 64 game character done in HiRes mode. Smile And that is a good thing! Big smile

Is there any possibility to hear Commodore 64 influenced music(al style) in your game? Big smile I am hoping you can give me positive answer! Smile

Por commodorejohn

Expert (92)

Imagen del commodorejohn

29-04-2011, 19:27

MäSäXi: Heh Smile SID music is a big influence on my style, so you can count on that! (Although with the SCC versions there's a lot of oldschool Genesis in there as well Wink) I'll post some example music once I get the player up and running.

Por MäSäXi

Paragon (1884)

Imagen del MäSäXi

30-04-2011, 08:27

SID music is a big influence on my style, so you can count on that!

PRAISE THE LORD!!!!!!!! Big smile