New Kai Magazine Game

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Por Kai Magazine

Paragon (1303)

Imagen del Kai Magazine

17-06-2015, 10:44

video

First images of the new game we are developing: System Saver (provisional title).
It's a graphical adventure with “beat them up” and RPG components, made for MSX2 and higher (8 bit computer with 128K of RAM and 128K of video memory, and processor 3.5Mhz, for those who do not know), the graphics mode is SCREEN 8 (resolution of 256x212pixeles) with 256 colors on screen !! Something most unusual for a MSX2 !!
The songs are for Moonsound / OPL4 (also in FM pac and music module).
Here you can see three areas of the city (slums, park and port) and some characters and enemies.
These screenshots were made using the emulator openMSX.
Please comment on what you think, good points and bad points. The project is in its infancy and now is the time to change fundamental concepts as we are still on time. We look forward to your opinions, both good and bad (although we hope to be good).

You can see more snapshots at our facebook page:

https://www.facebook.com/pages/Kai-Magazine/608839585897055

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Por Guillian

Prophet (3230)

Imagen del Guillian

17-06-2015, 11:47

(O___o!) It looks great!

Por valkyre

Champion (416)

Imagen del valkyre

17-06-2015, 20:35

Amazed at how good this looks.

Por ARTRAG

Enlighted (6236)

Imagen del ARTRAG

17-06-2015, 22:20

Very good! Greetings!

Ps
how is going the secret of monkey island on msx2?

Por Kai Magazine

Paragon (1303)

Imagen del Kai Magazine

17-06-2015, 22:51

Hello ARTAG, a few months ago I stated in this forum that instead of making a port of Monkey Island, for legal reasons regarding Disney intelectual ownership, we would use that engine I developed for Monkey Island to do something completelly new and original, and this is it.
We do not want to risk 8 to 12 months of development to end up being sued and banned by Disney.
I know it is a disapointment, but I belive that to create something new with this quality will be even better.

Por ARTRAG

Enlighted (6236)

Imagen del ARTRAG

18-06-2015, 08:07

Good to hear that you are not giving up. I agree that the risk was too high.
keep on the good work !

Por black hawk

Expert (81)

Imagen del black hawk

18-06-2015, 10:12

Wow ... it looks very nice. The SC8 Gfx is awesome.

Por Grauw

Ascended (8384)

Imagen del Grauw

18-06-2015, 11:03

@Kai I like original better Smile. Looks good!

Por Kai Magazine

Paragon (1303)

Imagen del Kai Magazine

18-06-2015, 11:06

Smile

Por ARTRAG

Enlighted (6236)

Imagen del ARTRAG

18-06-2015, 20:42

Just thinking loud: in a "beat them up" you need to show quite a load of moves and fluid animations are a crucial point.
Do you plan to have real time fights (like in street fighter) or some kind of round based fight (like in an RPG) ?

Por Kai Magazine

Paragon (1303)

Imagen del Kai Magazine

18-06-2015, 21:05

The idea (at the moment) is to do "beat them up" fighting routines on screen 5 without scroll, in real time, "double dragon/Nuts" style.
Once I get into that, we shall see where it leads. It is early to tell.

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